3D scene maker · stage, light, walk

3D Scene Maker — Stage a Scene and Walk Inside

Stage the set, move the light, then walk through it in first person.

Liyue teahouse in the scene studio: paper screens, low tables and hanging lanternsHasegawa classroom seen from the back, sunset filling the window wallShibuya back alley at night, neon shop signs on both walls and a wet floorVought Tower lobby after hours: backlit V panel, red carpet and dark marble
✦3D Scene
Make a 3D scene of a Liyue teahouse at lantern hour, low tables and paper lanterns Stage it with props and light I can move, then let me walk through it in first person.
The Liyue teahouse in stage mode: hour slider at 20:15, six props placed, wide camera
Liyue Teahouse, 20:15 — Stage mode: the hour on the slider, the camera on wide, six props on the floor. Click the floor to place the next one.
Zhongli at the lattice window with his name plate, his line and two reply options
Zhongli — one line, two replies — First person, four metres out. Walk up and the dialogue opens with his name and two ways to take it.
The same teahouse at 22:30 with a seventh lantern placed and the close camera
Same set, 22:30 — Two hours on the slider and a lantern placed by clicking the floor. The room darkens around the lamps instead of going flat.
Hasegawa classroom in stage mode at 18:55, desks in rows and the sun in the window wall
Hasegawa Classroom, 18:55 — Nine desks, the blackboard, and the sun sitting in the window wall — the whole set came from one sentence.
Kyoko Hori at the classroom window, her reply in the dialogue box, one choice highlighted
Kyoko Hori — after a chosen line — A chosen line becomes her reply, and the box keeps the option you took visible.
The classroom with the hour slider pulled into dusk and a stool placed, eye-level camera
Same classroom, light moved — Slider into dusk, camera at eye level, one stool placed. Nothing was rebuilt to change the mood.
Shibuya alley at 21:30: neon signs on both walls, vending machines, wet asphalt
Shibuya Alley, 21:30 — Two walls of neon, two vending machines and a wet floor that carries the sign colours. Six props placed, camera on wide.
Satoru Gojo in the alley with his line and two replies on screen
Satoru Gojo — curtain at twelve — Walk down the alley and he has something to say; either reply changes what he says next.
Vought Tower lobby in stage mode: backlit V, red carpet, columns and a wall of city lights
Vought Lobby, after hours — A lobby with a backlit logo, gold edging and a glass wall of city lights — same tool, one sentence of input.
LIVE PROOF

See the work live.

Open the work and use it here.

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Want your own?Make My Own

The tab that builds the set and drops you into it

Neta Studio turns a sentence into a place: geometry, materials, light, and a character who answers you. The scene stays editable while you stand in it — move the hour, place a prop, change the camera — and publishing gives you a link that opens on a phone.

  • Real geometry — floors, walls, props and figures are meshes in Three.js, so the camera can go anywhere. This is not a 360° photo.
  • Light is a control — the hour slider moves sun colour and intensity, and the lamps follow it. Change the mood without re-rendering.
  • Walk, then publish — first-person WASD, a character with two replies, and a link at the end — one work, no engine download.

Questions, answered.

What can I make with a 3D scene maker?

One place: a room, a street, a lobby, a shrine at dusk. You describe it, then furnish it, light it and walk through it.

Do I need Blender or Unity?

No. The scene is built and played in the browser, and the published link opens on a phone without an install.

Is this real 3D or a 360° photo?

Real 3D. Floors, walls and props are geometry, which is why the camera can move from a wide shot to eye level and keep going.

Can I walk through it?

Yes. Switch to first person and use WASD with drag to look. The character in the scene speaks when you get close. Every screenshot on this page comes from one published scene studio: Open the four scenes here.

How do I change the lighting?

Slide the hour from dusk to night; sun colour, intensity and the practical lamps follow. The key-light slider goes from flat to dramatic.

Can I add my own props?

Pick a prop and click the floor. Every scene starts with a kit already placed, so you are editing a set rather than facing an empty grid.

Can I use a character from an existing world?

Yes. The four scenes here cast characters from Genshin Impact, Horimiya, Jujutsu Kaisen and The Boys, each with their own lines.

Can I download the scene as a model?

A scene publishes as a web work with a link you can send. If you need a .glb of one object, ask for that separately — the scene itself stays a page you walk in.

Start with one place you can already picture.

Describe it in a sentence — the room, the hour, the props. You get a scene you can light and walk through, and a link to send.

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