Walk cycle · eight directions, one sheet

Walk Cycle Generator: Eight Directions, One Sheet

Name a character and get a looping walk — eight directions, eight frames each — on one transparent sheet, plus a page where they walk it.

Raiden Shogun from Genshin Impact, one walk frame enlarged, coat mid-swingHori Kyouko from Horimiya, one walk frame enlarged, school uniformTanjiro Kamado from Demon Slayer, one walk frame enlarged, haori and swordFirst and last walk frame of one direction side by side to check the loop seam
✦Walk cycle
Walk cycle for Raiden Shogun — walk cycle

Powered by the Eight-Direction Walk skill

Raiden Shogun walking in place, eight-frame looping walk cycle at 8 fps
The loop — Eight frames of the east-facing walk, playing at 8 fps — watch the planted foot, not the coat.
Raiden Shogun eight-direction walk sprite sheet, eight rows of eight transparent frames
Genshin Impact — Eight rows in the pack's order — N, NE, E, SE, S, SW, W, NW — five drawn, three mirrored.
Raiden Shogun east-facing walk row, eight numbered frames on one foot line
Genshin Impact — The east row numbered: contact, down, passing, up, then the same four on the other leg.
Playable eight-direction walk page for Raiden Shogun, character on a stone ground
Genshin Impact — The playable page: arrow keys walk, the dial replays any of the eight directions.
Hori Kyouko eight-direction walk sprite sheet from Horimiya, eight rows
Horimiya — The same uniform held across every row: turning changes the view, not the outfit.
Hori Kyouko south-facing walk row, eight numbered frames
Horimiya — The south row: the front foot lands on the same line every time, which is what keeps the walk from hopping.
Playable eight-direction walk page for Hori Kyouko on a stone ground
Horimiya — The published page again: the character walks a demo circle until you take the keys.
Tanjiro Kamado eight-direction walk sprite sheet from Demon Slayer, eight rows
Demon Slayer — A heavier silhouette: the haori and sword are redrawn only in the five generated rows, then mirrored.
Tanjiro Kamado east-facing walk row, eight numbered frames on one foot line
Demon Slayer — Eight frames on one ground line; the sword hangs from the same hip in all of them.
Playable eight-direction walk page for Tanjiro Kamado, walking on stone
Demon Slayer — Every row is lined up on one ground line here, so switching direction never makes the character hop.

A walk cycle you can ship, not just watch

Most walk-cycle pages show a loop someone else drew. This one starts from your character: five directions drawn, three mirrored, every row on one ground line, and a page that plays the set before you open Godot.

  • Eight facings from five Five directions are generated and three are mirrored, so the body never changes when the character turns left — one generation buys the full set.
  • One ground line Every row is aligned to the same foot line, so walking north and walking east keep the same height on screen.
  • A pack an engine reads A transparent 8-row sheet, per-direction frames and GIFs, a JSON with cell size and animations, and a zip with Godot, Unity and Phaser notes.

Questions, answered

Is this a side-view walk cycle or a top-down one?

Eight directions: N, NE, E, SE, S, SW, W and NW. If you need a classic side view for a platformer, the east and west rows are exactly that, one facing each way. The other six are there for top-down and isometric games.

Do I need to draw or upload anything?

No. Name a character in the world, or describe someone in a sentence — build, hair, outfit, colours. A character already in the world is used with their own cover as the reference, so the face and outfit stay theirs.

How many frames is the walk?

Eight frames per direction at 8 fps, so one loop is about a second. The pack keeps the frames separate, so you can slow the walk in the engine without re-rendering it.

What exactly do I get?

spritesheet-8dir.png with eight rows in a fixed order, frames/<DIR>/01–08.png, gifs/<DIR>.gif, a JSON with the cell size and animations, and assets.zip holding all of it. The run also publishes a page where the character walks.

Can it run instead of walk?

Yes — ask for a run and the same eight directions come back at a running cadence. Ask for four directions and you still get all eight; the answer names which four rows are N, E, S and W.

Will it look like my character?

It uses the world's visual style and the character's own cover as the identity reference. For pixel-art characters the cells snap to whole pixels and the edges stay hard when you scale the sheet up.

What about animals or creatures?

A dog, horse or dragon that walks on the ground gets a four-legged walk. A character that only flies or swims is out of scope here — the run says so and points to a side-view creature animation instead of drawing legs that were never there.

Can I fix one direction later?

Re-run with the same character and direction; the pack is built again from the same identity reference, and the old page stays until you replace it, so you can compare the two sheets side by side.

Give one character a walk they can loop.

Eight directions, eight frames each, one transparent sheet, and a page where they walk. Start with Raiden Shogun, or name your own.

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