Interactive Atlas

Chainsaw Man Interactive Map — devil hunting with 20 Illustrated Locations

20 locations · 60 points of interest · EN / 中文 / 日本語
Chainsaw Man Interactive Map — devil hunting with 20 Illustrated Locations
A hand-painted atlas of devil hunting from Chainsaw Man. 20 places on one continuous map, from Tokyo to The Never-Aging World.
20
Illustrated locations
60
Points of interest
3
Languages
1
Continuous map

A map, not twenty pages

The map is the index. 20 locations sit on one illustrated surface, each with its own detail scene and three points of interest. Nothing here is a static illustration or a wiki entry; every marker opens a place you can pan and read.

Start with Tokyo — a neon-drowned capital where commuter crowds, devil sirens, and late-night noodle stalls share the same blocks. Then Public Safety Devil Hunters HQ — a gray government block of briefing rooms, holding cells, and fluorescent corridors. The same surface runs on to Tokyo Devil Detention Center and the rest of devil hunting.

All 20 locations

  • Tokyo a neon-drowned capital where commuter crowds, devil sirens, and late-night noodle stalls share the same blocks.
  • Public Safety Devil Hunters HQ a gray government block of briefing rooms, holding cells, and fluorescent corridors.
  • Tokyo Devil Detention Center a remote island prison built around a suppression ring. The sea keeps ordinary escapes out; the ring keeps the other kind in.
  • Fourth East High School a perfectly ordinary school with rooftop fences, a gossip-ridden courtyard, and a devil-hunting club that keeps losing members.
  • Gun Devil Ruin Zone a coastal district flattened in a single afternoon. Rebar, ash, and an evacuation shelter that never got the all-clear.
  • Family Burger Restaurant a bright, cheap burger chain where the booths are sticky, the fries are endless, and at least one regular is a devil in a paper hat.
  • Chainsaw Man Church Headquarters a converted compound of sermon halls and relic vaults, preaching salvation through a chainsaw-shaped idol and a very selective reading of the news.
  • Makima's Apartment a high-floor apartment kept immaculate and almost empty. The city glitters through the glass; the rooms give nothing back.
  • Denji & Power's Apartment a cramped walk-up with a bunk bed, a tiny kitchen, and a bathroom schedule that has caused more violence than some devils.
  • Tokyo Aquarium a blue-lit date spot of tunnel tanks and jellyfish rooms. It is easy to forget, until the glass shakes, what else lives in deep water.
  • Eternity Devil Hotel a hotel that keeps adding corridors. Every door opens on the same carpet, and the room numbers have stopped making sense.
  • Hokkaido Snowfield a white silence of pine ridges and buried roads. Aki grew up here, among graves that the snow visits before anyone else.
  • Kyoto Old Capital Temple gates, narrow machiya houses, and a river that carries paper lanterns past old bloodstains. Older devils sleep well here.
  • Okinawa Coast Coral shallows, sugar-cane hills, and a beach shack that stays open through typhoons. The war feels far away until the sea brings something back.
  • Hell a red-black country under a sky with no sun. Devils return here when they die on Earth, and the doors only open one way for most visitors.
  • Soviet Union a frozen superpower of concrete ministries, rail yards, and state devil hunters who file reports before they fire.
  • United States of America a Pacific-facing superpower of naval bases, desert relays, and gun-metal agencies that treat the Gun Devil as both a threat and a budget line.
  • People's Republic of China a vast state apparatus of hunter ministries, old-city markets, and mountain relays.
  • Federal Republic of Germany a European research state of cathedral squares, autobahn overpasses, and a devil institute that studies fear with clinical patience.
  • The Never-Aging World a pocket world where nothing grows older and nothing quite ends.

The twenty locations, as map markers

Each location ships as its own asset: a transparent cutout placed on the chart, and a full detail scene behind it. These are the cutouts exactly as they sit on the atlas.

How to explore it

1

Pan the map

Drag the atlas, or scroll to zoom. The whole world is one surface.

2

Open a location

Click any marker. The detail view is a full illustrated scene, not a thumbnail.

3

Read the points of interest

Each place has three of its own. Click one for its name and what happened there.

Three languages, one map

The atlas ships with an English, Simplified Chinese and Japanese interface. Switching language changes the marker labels, location titles and intros, all sixty point-of-interest names and descriptions, and the controls. The choice is remembered on the next visit.

Why a map instead of a list

A list tells you what exists. A map tells you where you are. Chainsaw Man is a route before it is a set of places, and the atlas keeps that shape: Tokyo on one edge, The Never-Aging World on the other, with the rest of devil hunting between them.

What makes it different

  • One map, not twenty pages.20 locations share one surface, so you can trace a route instead of opening tabs.
  • Detail views that open.Each marker leads to a full 16:9 scene with three internal points of interest, not an enlarged icon.
  • Illustrated, not traced.Each of the 20 locations is a painted miniature with its own palette and silhouette, then cut out and placed on the chart.
  • No install, no account.It is a web page. Open the link and the map is there.

Questions

  • Is it canon? The locations and descriptions follow Chainsaw Man. The art is an original painted interpretation, not a screenshot or an official map.
  • How many places are there? 20 locations, each with three points of interest — 60 in total.
  • Does it work offline? The first load needs a connection. After that the page is light: one base map, twenty cutouts and twenty detail images.
  • Can I use it on a phone? Yes. The map and detail views are responsive, and the language switch stays reachable without opening a menu.

Start exploring

Open the atlas, or make your own illustrated map for devil hunting.

Create your own map

Start with a world you love. The atlas skill builds the base map, the location markers and the detail scenes.

✦Skill: neta-skills/world-map-experience
Use the skill neta-skills/world-map-experience. Run `npx -y @neta-art/neta-search-cli@latest skills use neta-skills/world-map-experience --via site`, then follow it. Build an illustrated interactive atlas for e.g. One Piece — 20 locations, 3 points of interest each, in English, Chinese and Japanese.
×