Cyberpunk Heist — Interactive Cyberpunk Stealth Heist Game | Play Online

Cyberpunk Heist — Interactive Cyberpunk Stealth Heist Game | Play Online

Play Cyberpunk Heist, an AI-generated cyberpunk stealth heist game from the Cyberpunk Heist world. Choose one of three ways into the NEXUS tower, sneak VEX across a tile grid past sweeping security cameras, hack terminals in ascending signal order, climb L2–L4 access tiers and reach the Ghost File before the Security Trace hits 100%. Live LLM narrative, a twist reveal and three endings — free to play in your browser.

Final Product: Cyberpunk Heist

Three routes in, eight floors of cameras, one Ghost File — and a facility that greets VEX like a returning employee.

Cyberpunk Heist is a playable stealth-heist game generated by AI from a single sentence, built on the one-line world of Cyberpunk Heist. The NEXUS Corporation owns the city, the tower and every camera inside it; VEX is the underground hacker sent in to lift the classified AI buried in the core. Pick how you get in — the FRONT GATE (start trace 34%), the MAINTENANCE TUNNEL (14%) or NETWORK ACCESS (22%) — then work the grid: break line of sight with the sweeping camera cones, hack the terminals node by node, and climb the L2 card, L3 key and L4 key that open the way to the server room.

Every mistake raises the Security Trace; at 100% the lockdown completes and VEX is captured. Reach the core and the heist folds in on itself: the download finishes, the system answers back, and the real question — escape, exposure or merge — is yours to answer. Mouse, WASD / arrow keys and an on-screen pad all work, with tap-to-move on mobile.

Play it now: Cyberpunk Heist →

Game Features

  • Live LLM Narrative — the whole world and this infiltration were directed by AI from one line: the Cyberpunk Heist world, its 17 atoms of characters, locations, events, factions and tech, and an eight-minute heist that ends in a Ghost File that knows VEX's name — all designed live by an LLM as the game was built (deepseek-flash real-time narrative).
  • Three Ways In, Three Start Traces — pick your infiltration route and it changes how the night goes: the FRONT GATE walks you in under every camera at 34% trace, the MAINTENANCE TUNNEL is quieter and slower from 14%, and NETWORK ACCESS rides the grid in from 22% into a routing puzzle.
  • Grid Stealth & the Security Trace — move VEX across a tiled floor plan from a fixed cinematic board. Step into a sweeping camera vision cone and the cone flips red — CAMERA DETECTED YOU — and the Security Trace climbs; step out and it decays. Hit 100% and the tower locks down.
  • Terminal Hacking — step onto a terminal and route the network nodes in ascending signal order. A wrong node spikes the Trace +15% and resets the sequence; a clean run flips ACCESS GRANTED and pays out the card, the override chip or the encryption key you need next.
  • Access Tiers & the Archive Question — clearance unlocks in order: the L2 access card in the security room, the L3 key buried in the employee records, and the L4 key that only the research lab's archive challenge will grant. Read what the tower threw away and answer the prototype question to go deeper.
  • The Twist and Three Endings — the download completes and the Ghost File answers: HEIST ATTEMPT #07, six times you came, six times you stopped here. The final decision opens three distinct endings — ESCAPE with the file, EXPOSE NEXUS to the public network, or MERGE and let it show you what you are. Track every ending you find from the menu.
  • Playable in Any Browser — runs straight in the browser, no download and no install. Keyboard on desktop, on-screen D-pad and tap-to-move on mobile, with a live inventory of every credential you have lifted.

Character Sprites

Production Process Breakdown

Stage 1: World Buildingdeepseek-flash
The world starts from one line — a rain-soaked megacity ruled by the NEXUS Corporation, where a hacker named VEX runs a low-profile infiltration to lift the classified AI called the Ghost File. The AI expands it into the full world board: 17 atoms across two characters (VEX and the Ghost File), eight locations from the neon street to the AI core, three heist events, the NEXUS faction and three pieces of security tech.
Stage 2: Visual Direction & Scene Artgpt-image-2
The visual language locks to high-contrast neon cyberpunk digital painting — hard-surface structure, restrained cyan holo glow and controlled red emergency light over deep navy and black value planes — and eight room backdrops are generated for the run: the megatower exterior, lobby, maintenance tunnel, security room, employee area, research lab, server room and the black AI-core chamber.
Stage 3: Character & Prop Spritesgpt-image-2birefnet-general
The top-down operative VEX, the Ghost File data core, the camera turrets, terminals, bulkheads, keycards and tools are generated on plain backgrounds and cut to transparent PNG with BiRefNet, so the same sprite set can be reused across the board, the world and future remixes.
Stage 4: Game Engine & Level Flowdeepseek-flash
The playable game is assembled in the browser: three entry routes that set different starting traces, an eight-room tile grid with camera vision cones and a climbing Security Trace, ascending-signal terminal hacking, the L2–L4 access ladder, the archive challenge at the lab, and the core sequence that ends in the reveal and the three-way decision.
Stage 5: QA & One-Click Publishdeepseek-flashgpt-image-2
Automated QA drives the full loop on desktop and mobile — entry, movement, detection, hacking, the access tiers, the twist and all three endings — then the finished game publishes with one click to a shareable link anyone can play.

Scene Backgrounds

Asset Prompts

VEX Sprite Promptgpt-image-2
"Isolated game sprite asset for a cyberpunk stealth game. Single object, centered on a flat pure white background, no shadow, no ground plane, full object visible with clear margin, crisp hard-surface detail, high contrast, no text, no watermark, no extra objects. A top-down view of an elite hacker operative in dark tactical gear with a faint cyan holographic wrist display, a compact human silhouette seen from directly above."
Security Camera Sprite Promptgpt-image-2
"Isolated game sprite asset for a cyberpunk stealth game. Single object, centered on a flat pure white background, no shadow, no ground plane, full object visible with clear margin, crisp hard-surface detail, high contrast, no text, no watermark, no extra objects. A wall-mounted security camera turret, angular black metal housing with a single glowing red lens, viewed from a three-quarter angle."
Ghost File Data Core Promptgpt-image-2
"Isolated game sprite asset for a cyberpunk stealth game. Single object, centered on a flat pure white background, no shadow, no ground plane, full object visible with clear margin, crisp hard-surface detail, high contrast, no text, no watermark, no extra objects. A classified AI data core, a floating dark polyhedral crystal with a fractured cyan-white holographic glow, the Ghost File."
NEXUS Megatower Background Promptgpt-image-2
"High-contrast neon cyberpunk digital painting, game background. A rain-soaked night view of a vast corporate megatower owned by NEXUS, seen from a flooded neon street. Deep navy and black value planes, restrained cyan holographic glow, controlled red warning light, warm amber accents, atmospheric fog, wet reflective asphalt, volumetric haze, subtle scanline and glitch texture. Cinematic wide composition, the tower as the clear focal subject with a sparse foreground. No text, no logos, no watermarks, no people."
NEXUS Lobby Background Promptgpt-image-2
"High-contrast neon cyberpunk digital painting, game environment background. The vast atrium lobby of the NEXUS corporation at night: polished black marble floor, towering holographic signage columns, sleek glowing security scanner gates, floor-to-ceiling glass walls streaked with rain, an empty reception desk. Deep navy and black value planes, restrained cyan holographic glow, controlled red emergency light, warm amber accents, wet reflective surfaces, atmospheric fog and volumetric haze, subtle scanline and glitch texture, cinematic wide composition with a clear focal hierarchy of hard-surface architecture. No text, no logos, no watermarks, no people."
AI Core Chamber Background Promptgpt-image-2
"High-contrast neon cyberpunk digital painting, game environment background. The deepest chamber of a corporate tower: one black space dominated by a single column of white light, floating fractured holographic static, concentric rings etched on the floor, absolute stillness. Deep navy and black value planes, restrained cyan holographic glow, controlled red emergency light, warm amber accents, wet reflective surfaces, atmospheric fog and volumetric haze, subtle scanline and glitch texture, cinematic wide composition with a clear focal hierarchy of hard-surface architecture. No text, no logos, no watermarks, no people."
POV Service Entrance Promptgpt-image-2
"Vertical first-person POV frame from a cinematic cyberpunk short. The wearer of the camera is never visible except one dark tactical forearm and a black glove entering the lower edge of frame; no face, no head, no torso, no second person. The view looks up the rain-soaked face of a vast corporate megatower at night, its upper floors dissolving into fog and cyan holographic signage. In the lower frame a black-gloved hand holds a matte access card. Wet concrete, deep blue-black shadow, one controlled cyan glow and a single distant red warning light, heavy rain, volumetric haze, shallow depth of field, film grain, faint scanline texture as if seen through a visor."

Why Choose Neta Studio

Professional — the cloud harness covers the whole workflow from world building to game publishing, running entirely in the cloud with no local setup. Stable access to the latest models: gpt-image-2 deepseek-flash birefnet-general

One-click generation — officially tuned skills drive every step: world building, stealth-level design, scene art, sprite cutout and game packaging. Every prompt, sprite and backdrop in this project stays in the world, ready to remix.

Community & IP-first — fork any public world or start fresh from a single sentence. Keep your sprites, prompts and scenes and remix them into new games anytime — no coding required.

Studio Interior

Start Creating

This game was generated by Neta Studio AI from a single sentence. The world took minutes. The game took minutes. You can do it too — adapt this world or start fresh from any idea. No coding required, free to start.

World: Cyberpunk Heist · Type: Interactive Game — grid stealth heist · three routes, terminal hacking and three endings · live LLM narrative · 17 world atoms (2 characters, 8 locations, 3 events, 1 faction, 3 technology) · 8 scene backgrounds · Share: Play →
×