Executive Order — A Corporate Romance Visual Novel
Final Product: Executive Order




Executive Order is a playable interactive corporate-romance visual novel generated from the AVG-cases world in Neta Studio. Sierra Kane talks her way onto the 60th floor of Blackthorn Capital as executive assistant to Julian Blackthorn, the most feared name in private equity — and she came for one reason: the truth about what the firm did to her father.
Across one first day she is measured by three dangerous men: the CEO who hired her, the rival trader who wants her, and a consultant who should not exist. Type your next move, read the room, and let the LLM narrate every beat — every polite word shifts the ground beneath you.
Play it now: Executive Order →
Game Features
- Live LLM Narrative — Every scene, every line from Julian, Marcus, Dominic and Sierra, is written live by an LLM as you play. Answer the interview, probe for the buried truth, flirt or defy — the story reacts in the moment and no two first days unfold the same (deepseek-v4-flash real-time narrative).
- Four Vitals, One Day — Ambition, Insight, Charm and Stress meters track Sierra through her first day. Climb to the trading floor, earn the consultant’s notice, and reach After Hours only if the meters let you.
- Type-to-Act Storytelling — No fixed dialogue trees. You write your own next move — hold his gaze, turn the question back, stay silent — and the AI reads your intent, applies the meter effects, and writes the beat.
- Five-Milestone First Day — The Interview → The Glass Desk → The Trading Floor → The Consultant → After Hours. A linear spine with meter gates that decide how much of the day you actually see.
- Cast of Four, Fully Spoken — Julian Blackthorn, Marcus Chen, Dominic Vane and Sierra herself, each with dedicated full-body sprites, moods and expression changes that swap in as the power shifts.
- Cinematic Corporate Art — Five Manhattan scene backgrounds — the 60th-floor office, executive floor, trading floor, boardroom and rooftop garden — in a gold-and-black semi-realistic anime style, wrapped in a live market-ticker HUD.
Character Sprites
Production Process Breakdown
AI receives a one-line seed prompt and generates the AVG-cases world — a studio library of interactive game cases. Executive Order was built from a single premise: a corporate romance where Sierra Kane walks into Blackthorn Capital to uncover the truth about what the firm did to her father.
AI designs the game from that premise: a branching first day with Ambition / Insight / Charm / Stress meters, five milestone scenes, live intent matching — and all the art: a 16:9 cover, 5 Manhattan scene backgrounds, and 4 full-body sprites generated on plain white backgrounds and cut out to transparent PNG via BiRefNet.
Game built and published with one click, instantly shareable online. During play, a live LLM (deepseek-v4-flash) writes the narrative in real time — every line from Julian, Marcus and Dominic reacts to what you type, and the meters move with every choice.
Scene Backgrounds





Asset Prompts
"Corporate romance visual novel key art cover, semi-realistic anime style. A powerful confident woman, Sierra Kane, 26, sharp cheekbones, dark hair pulled back, wearing an impeccably tailored charcoal business suit, standing in the foreground before a towering glass skyscraper at dusk. Three shadowy male silhouettes reflected faintly in the glass behind her: one centered and dominant, one to the left waiting, one to the right watching. Gold-and-black color scheme, luxury and danger, dramatic Manhattan skyline, cinematic lighting, elegant, upscale. Leave the upper region quieter for a title. No text, no logo, no watermark."
"Full-body visual novel character sprite, semi-realistic anime style, corporate romance. One character standing upright, entire body visible head to shoes, centered with generous margin. Plain pure white background (#ffffff), no scenery, no gradient. No text, logo, watermark, frame or UI. Sierra Kane, 26, sharp cheekbones, dark hair in a sleek low bun, tailored charcoal blazer and pencil skirt with pale blouse, minimal jewelry, black heels. Expression: chin lifted, fierce determined resolve in her eyes, confident set to the mouth, unflinching poised posture."
"Full-body visual novel character sprite, semi-realistic anime style, corporate romance. One character standing upright, entire body visible head to shoes, centered with generous margin. Plain pure white background (#ffffff), no scenery, no gradient. No text, logo, watermark, frame or UI. Julian Blackthorn, 34, tall lean, dark hair with a single silver streak at the temple, slate-grey eyes. He wears a charcoal-black waistcoat over a white dress shirt with sleeves rolled to the forearms and tie loosened, jacket removed. Expression: a rare tired unguarded look softening the cold face, slightly less armored posture."
"Full-body visual novel character sprite, semi-realistic anime style, corporate romance. One character standing upright, entire body visible head to shoes, centered with generous margin. Plain pure white background (#ffffff), no scenery, no gradient. No text, logo, watermark, frame or UI. Marcus Chen, 32, athletic build, black hair, warm brown eyes, faint five-o’clock shadow, a navy suit with jacket open, sleeves rolled up, tie loosened. Expression: a wide charismatic competitive grin, one eyebrow raised, playful confident energy, weight leaning to one side."
"Full-body visual novel character sprite, semi-realistic anime style, corporate romance. One character standing upright, entire body visible head to shoes, centered with generous margin. Plain pure white background (#ffffff), no scenery, no gradient. No text, logo, watermark, frame or UI. Dominic Vane, looks 30-35, medium build, brown hair, pale grey eyes, anonymous expensive dark clothing with no distinguishing details. Expression: sharpened dangerous eyes, watchful and unreadable, no smile, utterly still."
"A powerful CEO private office at the top of a glass tower at night. A dark leather couch, a large minimalist desk, a locked drawer, floor-to-ceiling windows with a glittering nighttime Manhattan skyline, low warm lamp light, intimate and tense, expensive minimalism. luxury corporate environment, modern office, glass and steel architecture, cinematic lighting, semi-realistic anime visual novel background, rich detail, Manhattan skyline, no people, no text, no watermark, wide landscape composition"
"A corporate boardroom in a Manhattan tower. A thirty-foot polished mahogany conference table, black leather executive chairs, wall screens showing stock tickers and charts, floor-to-ceiling windows with city view, power and money. Dramatic cinematic lighting. luxury corporate environment, modern office, glass and steel architecture, cinematic lighting, semi-realistic anime visual novel background, rich detail, Manhattan skyline, no people, no text, no watermark, wide landscape composition"
Why Choose Neta Studio
Professional — Cloud harness system supports the full workflow from world building to game publishing, all running in the cloud with no local setup. Stable access to the latest models: Claude Opus 5, GPT Image 2, DeepSeek V4.
One-click generation — Officially tuned skills drive every step: world building, character design, art generation, game packaging. World fork resource sharing.
Community-first — Users build unlimited worlds, all public worlds can be forked, remixed, reimagined.
Studio Interior



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This game was generated by Neta Studio AI from a single sentence. The world took minutes. The game took minutes. You can do it too — adapt this world or start fresh from any IP. No coding required, free to start.