
Play Secret Faces — a Horimiya comedy visual novel where Hori Kyouko's school-day shine meets Miyamura Izumi's after-school secret. Live LLM narrative, secret-face choices, hand-drawn pastel art, and found-family laughs in your browser.
Final Product: Secret Faces





Secret Faces is a playable romance-comedy visual novel set in the world of Horimiya — Katagiri High and the quiet streets around it. Hori Kyouko is the bright, popular girl everyone admires, until she goes home to cook, clean, and raise her little brother. Miyamura Izumi is the gloomy classmate with no presence, until piercings, tattoos, and a soft heart appear the moment school is out.
When chance pulls them into each other's hidden lives, a gentle comedy blooms: Souta recruiting a tattooed big brother, friend-circle farce, confessions told in ordinary light. The story is written live as you play — every choice changes what the masks reveal.
Play it now: Secret Faces →
Game Features
- Live LLM Narrative — Every scene, every line of dialogue, and every choice is written in real time by an LLM as you play. Hori's fury and Miyamura's deadpan arrive in the moment, so no two playthroughs laugh the same (deepseek-v4-flash real-time narrative).
- Secret-Face Choice System — Gentle, honest, teasing, or hold back: your choices swing scenes between warm laughter and soft cringe, and decide whether a moment becomes tender, chaotic, or both.
- Dual-Identity Cast — Hallway royalty versus domestic chaos; the invisible classmate versus the pierced softie. Eight characters, each with a school face and a home face.
- Found-Family Comedy — Souta's zero-filter honesty, shared dinners, snack-run negotiations, and a friend circle that slowly turns into a family sitcom with a romantic aftertaste.
- Hand-Drawn Pastel Art — Soft colored lineart, hand-drawn quality, and a soft pastel palette across every sprite, background, and scene transition.
- Browser Playable — Runs directly in your browser, no download needed. Live LLM dialogue on every page turn.
Character Sprites
Production Process Breakdown
AI receives the prompt "Create a Hori and Miyamura high school romance — two classmates with secret lives discovering each other" and generates the Horimiya world — 19 atom cards: 8 characters, 6 locations, 5 events.
AI designs the game from atom cards: writes story rules, designs the AVG scene flow, and generates every art asset. Each sprite was generated with a full-body sprite prompt, then background-removed to transparent PNG via BiRefNet.
Game built and published with one click, instantly shareable online. The live LLM (deepseek-v4-flash) improvises dialogue in each character's voice as you play.
Scene Backgrounds




Asset Prompts
"Clean visual novel title/start screen background only, 16:9, no characters, no UI, no text, no logo, no watermark. Soft colored lineart anime style, hand-drawn quality, soft pastel color palette. Dusk at a Japanese high school gate and quiet residential street, warm orange-pink sunset fading to soft blue, cherry-light spring air, gentle shadows, empty sidewalk, soft clouds, romantic slice-of-life mood..."
"Full-body visual novel character sprite source image for AVG runtime. One character standing upright in a natural neutral pose, entire body visible from head to shoes... Soft colored lineart anime style, hand-drawn quality, soft pastel color palette. Teenage girl Hori Kyouko: medium-length warm brown hair, bright eyes, slightly tired but kind home expression, casual home clothes, warm protective big-sister vibe after school, not school uniform..."
"Clean visual novel scene background only, 16:9, no characters, no UI, no text. Soft colored lineart anime style, hand-drawn quality, soft pastel palette. Lived-in Japanese family living room and kitchen edge at evening, warm lamp light, sofa, low table, slight clutter of homework and laundry basket, soft domestic coziness, open doorway to hallway, Hori household warmth."
Why Choose Neta Studio
Professional — Cloud harness system supports the full workflow from world building to game publishing, all running in the cloud with no local setup. Stable access to the latest models: Claude Opus 5 GPT Image 2 DeepSeek V4 Flash
One-click generation — Officially tuned skills drive every step: world building, character design, art generation, game packaging. World fork resource sharing.
Community-first — Users build unlimited worlds, all public worlds can be forked, remixed, reimagined.
Studio Interior



Start Creating
This game was generated by Neta Studio AI from a single sentence. The world took minutes. The game took minutes. You can do it too — adapt this world or start fresh from any IP. No coding required, free to start.