候补名簿 — The Candidate Roster

候补名簿 — The Candidate Roster

Play 候补名簿 — The Candidate Roster, an interactive training RPG from the 鬼灭之刃 world. Create an original corps candidate, allocate six stats, train through daily lessons, name your own breathing style, and face the Mugen Train — where the fate of the Flame Hashira Rengoku hangs on your choices. Free to play in your browser.

Final Product: 候补名簿 — The Candidate Roster

候补名簿 — The Candidate Roster is a playable Taisho-era demon-hunting training RPG generated from the 鬼灭之刃 world in Neta Studio. In the Demon Slayer Corps, every night the roster grows — and a name that can still be changed stays written in the dark. You create your own original swordsman (原创队士), spend points across six stats, and choose an initial disposition that shapes your growth.

Day by day you train through daily lessons (日课修业), deepen bonds with the Pillars, gather intel, and climb from 选拔志愿士 to 柱. When your breath ignites, you discover your own style and name it (呼吸命名) — a form that belongs to no school. Then the Mugen Train arrives: Rengoku has already boarded, and the fate system tracks whether the Flame Hashira lives, falls wounded, or dies — rewritten by your choices (改写柱命).

Play it now: 候补名簿 — The Candidate Roster →

Game Features

  • Live LLM Narrative — The night is narrated live as you play: daily lessons, social visits and the Mugen Train chapter are written by an LLM in the moment, and the log reads back like a hand-written roster entry. No two journeys through the roster turn out the same (deepseek-v4-flash live narrative).
  • Create Your Own Corps Member — An original swordsman, not a copy of a Hashira. Six stats (体力/腕力/身法/集中/感知/意志), 8 free points, and four initial dispositions — 稳健, 疾影, 破军 or 均衡 — that permanently tilt how you train.
  • Daily Lessons & Training — Each day brings 日课修业: train with teachers, study under the Pillars, rest at the Butterfly Mansion, or push into fatigue. Phase shifts from 昼 to 夕 to 夜, and every night the roster advances.
  • Name Your Own Breathing Form — As your 心象 (heart) grows, a breathing spark ignites that belongs to no school. Give it a name (呼吸命名) and unlock your own first form — a style no one else in the Corps can teach.
  • Rewrite the Pillars’ Fates — The fate system tracks the lives of the Hashira. On the Mugen Train, Rengoku’s survival is a live counter — report intel, follow him into the fight, or shield him from the fatal blow, and the ending changes.
  • Browser Playable — Runs directly in your browser, no download needed. Save your roster anytime and continue your journey on the title screen.

Character Sprites

Production Process Breakdown

Stage 1: World Buildingclaude-opus-5
AI receives a one-line seed prompt and generates the 鬼灭之刃 world — a studio library of 24 atoms: 8 characters, 6 locations, 5 events, 3 rules and 2 factions, from Tanjiro and Nezuko to Muzan, the Mugen Train, the Final Selection and the Twelve Kizuki.
Stage 2: Game Design & Artgpt-image-2
AI designs the game from that premise: the roster system with six stats and four dispositions, daily lessons, the breathing-naming mechanic, the Pillar fate system, and all art — 16:9 cover key art, 11 scene backgrounds, and 5 full-body sprites generated on plain white backgrounds and cut out to transparent PNG via BiRefNet.
Stage 3: Build & Publishdeepseek-v4-flash
Game built and published with one click, instantly shareable online. A live LLM (deepseek-v4-flash) narrates the night in real time — daily logs, teacher dialogue, and the Mugen Train chapter where Rengoku’s fate is decided by your choices.

Scene Backgrounds

Asset Prompts

Butterfly Mansion Background Promptgpt-image-2
"Demon Slayer anime cel shading, Butterfly Mansion garden corridor daytime, white walls wooden frames wisteria-like greens, clean empty background no characters no text no watermark, soft daylight, flat color hard shadows"
Mugen Train Background Promptgpt-image-2
"Demon Slayer anime cel shading, Mugen Train wooden passenger car interior corridor at night, hanging lamps, tense atmosphere, empty no characters no text no watermark, sharp outlines flat colors hard shadows, cinematic 16:9"
Tanjiro Sprite Promptgpt-image-2
"Full-body visual novel character sprite source image for AVG runtime. One character standing upright in a natural neutral pose, entire body visible from head to shoes, centered with generous margin around hair, hands, clothing, and feet. Plain pure white matte background (#ffffff) for clean cutout... Character: Tanjiro Kamado, teenage male demon slayer, wine-red hair with black tips, dark red eyes, scar on left forehead, checkered black-and-green haori over dark uniform... Demon Slayer anime cel shading style (AN-02): sharp hard shadows, flat color blocks, clean bold outlines"
Roster Book Background Promptgpt-image-2
"anime cel shading, close view of old Japanese washi paper roster book on dark wooden desk, vermillion seal ink, brush pen, Taisho era atmosphere, soft warm lamp light, empty no readable text no characters no watermark, clean background illustration for game UI"
AVG Layered Preview Promptgpt-image-2
"Combined visual novel AVG gameplay preview screenshot composition, 16:9. Layer clean nighttime Yoshiwara street background, full-body Tanjiro Kamado cel-shaded character sprite standing in the lower-right third, and Comic Pop Halftone style dialogue UI overlay: thick black outlines, halftone dots, bold manga-like dialogue panel at bottom, Japanese-style choice buttons feel, speaker name plate. Cel shading anime art. Keep UI readable, do not cover the character face completely"
Cover Key Art Promptgpt-image-2
"Cinematic 16:9 game cover key art for the interactive training RPG 候补名簿 from the 鬼灭之刃 world: the Hashira of the Demon Slayer Corps stand guard over a Taisho-era night town, paper lanterns glowing vermillion and gold against an indigo sky, a steam train crossing the background, cel shading anime style with hard shadows and flat colors, epic composition, no text, no watermark"

Why Choose Neta Studio

Professional — Cloud harness system supports the full workflow from world building to game publishing, all running in the cloud with no local setup. Stable access to the latest models: Claude Opus 5, GPT Image 2, DeepSeek V4.

One-click generation — Officially tuned skills drive every step: world building, character design, art generation, game packaging. World fork resource sharing.

Community-first — Users build unlimited worlds, all public worlds can be forked, remixed, reimagined.

Studio Interior

Start Creating

This game was generated by Neta Studio AI from a single sentence. The world took minutes. The game took minutes. You can do it too — adapt this world or start fresh from any IP. No coding required, free to start.

World: 鬼灭之刃Type: Interactive Game24 atoms · 8 characters · 6 locations · 5 events · 3 rules · 2 factions
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