Meowarts: Skybound Cup — AI-Built Feline Quidditch Visual Novel

Play Meowarts: Skybound Cup — an AI-built feline magical-school Quidditch visual novel from Neta Studio. Every beat is narrated live by deepseek-v4-flash: choose from branching options or type your own move, build Nerve, Teamwork and Clues, meet anthropomorphic cat students, and chase the Skybound Cup across the locker room, equipment tower and floodlit match pitch. Browser and mobile playable, no download.
Final Product: Meowarts: Skybound Cup




Meowarts: Skybound Cup is a playable feline magical-school visual novel set in the world of Feline History: Meowarts. You are a reserve Chaser at Meowarts School of Arcane Arts. When the starting Seeker vanishes and the pitch wards begin to fail, Captain Sable puts you on the roster for the opening Quidditch match.
There is no fixed script: a live LLM narrator (deepseek-v4-flash) writes each scene as you reach it. Pick from three branching options or type an action in your own words, watch your Nerve, Teamwork and Clues shift, and open the cast panel to meet the cat students of Meowarts as full-body portrait sprites.
Play it now: Meowarts: Skybound Cup →
Game Features
- Live LLM Narration — the whole adventure is written in real time by the deepseek-v4-flash narrator. It sets each scene, voices Captain Sable and the rest of the cast, and reacts to whatever you choose or type, so the locker room, the equipment tower and the match pitch play out differently every run.
- Choose or Type Your Move — every beat offers three branching choices — promise, question, or go it alone — plus a free-text input. Type anything you like, such as "Inspect the ward beneath the floor", and the narrator weaves it straight into the story.
- Three Stats That Remember — Nerve, Teamwork and Clues track the shape of your character. Bold calls raise Nerve, trusting and listening raise Teamwork, investigating raises Clues, and the narrator calls back to them in later scenes.
- A Living Feline Cast — Captain Sable Morrow, Tavi Quickpaw and Cassian Rook appear as full-body anthropomorphic cat sprites, and the cast panel keeps every student you meet one tap away.
- Turn Log & Save Progress — the turn log keeps every page of your run, and Save progress lets you close the tab and resume the same match later. Restart the run to steer a completely different story.
- Browser & Mobile Playable — runs directly in the browser with no download, plays its own original Meowarts score with a mute control, and scales from desktop down to phone.
Character Sprites
Production Process Breakdown
From one seed sentence — "I want to make an adventure game I can actually play…" — Neta Studio grew the Feline History: Meowarts world: a shifting magical academy, the Wilderwood beyond the Moon Gate, feline magic that answers through whiskers and purrs, and 21 atoms of characters, locations, events and lore.
The work was built as a real-time AVG visual novel: scene management, branching choice logic, a free-text move input, a cast panel, a turn log, save and resume, and a live LLM narrative loop that writes the next beat on demand.
The 16:9 cover art, five scene backgrounds and three full-body character sources were generated with GPT Image 2, then each character was background-removed with BiRefNet into a transparent PNG that drops cleanly onto any scene.
The adventure shipped with its own two-track Meowarts score — "Skybound Cup Overture" and "Lanterns Over Meowarts" — and was published to a public link in one click: instantly playable in the browser, with save slots, and no download or local setup.
Scene Backgrounds





Asset Prompts
"Semi-realistic painterly game cover for Feline History: Meowarts — Meowarts: Skybound Cup. An anthropomorphic feline magical-school Quidditch adventure: a confident charcoal tuxedo cat Keeper in navy and crimson robes with brass trim swoops low on a polished broom before three tall floodlit goal hoops at blue hour, Meowarts castle towers and crimson-and-navy house banners behind, floating lanterns, windswept clouds, warm stadium gold against cool teal shadow. Unmistakable feline anatomy — triangular ears, whiskers, fur, paws, long tail — no human face. Cinematic anime cel shading with restrained storybook texture, epic triangular composition, clear title space at the top, no text, no logo, no watermark. 16:9 widescreen."
"Create a clean 16:9 title background for Meowarts: The Skybound Cup, an original magical-school Quidditch adventure. Meowarts castle rises behind a floodlit Quidditch pitch at blue hour, crooked towers, banners, distant hoops, a few tiny students only, cinematic anime cel shading with restrained storybook texture, navy and teal shadows, stadium gold and crimson accents, quiet darker lower-left area for title copy, no text, no logos, no UI, no watermark."
"Create a clean 16:9 scene background for Meowarts, an original magical-school Quidditch adventure. Practice pitch before sunset, three tall scoring hoops, chalk lines, stands, windswept banners, open lavender sky, clear center play space and lower area for HUD, cinematic anime cel shading, restrained storybook texture, no characters, no text, no logos, no UI, no watermark."
"Create a clean 16:9 investigation scene background for Meowarts, an original magical-school Quidditch adventure. Sealed equipment tower packed with old brooms, locked cabinets, dust motes, a circular silver ward glow beneath the floor, cool moonlight through narrow windows, clear foreground and quiet center for dialogue, cinematic anime cel shading with restrained storybook texture, no characters, no text, no logos, no UI, no watermark."
"Create a clean 16:9 scene background for Meowarts, an original magical-school Quidditch adventure. Arched Quidditch locker room with navy and crimson robes, broom racks, brass hooks, warm lanterns, crooked stone, a clear calm center for a character sprite and dialogue, cinematic anime cel shading, restrained storybook texture, no characters, no text, no logos, no UI, no watermark."
"Create a clean 16:9 match scene background for Meowarts, an original magical-school Quidditch adventure. Floodlit night pitch with three scoring hoops, crowded stands, navy and crimson banners, airborne chalk trails, gold stadium lights, dramatic deep teal sky, clear central play space and strong contrast for a tactical HUD, cinematic anime cel shading with restrained storybook texture, no foreground characters, no text, no logos, no UI, no watermark."
"Use the attached feline lineup reference as the exact character design guide. Create a single full-body transparent-style source portrait on a clean pure white background for Captain Sable Morrow, a clearly anthropomorphic charcoal tuxedo cat student with triangular cat ears, feline muzzle, whiskers, fur, paws, and long tail. Dark auburn forelock, navy and crimson Keeper robes with brass trim, worn gloves, polished keeper broom, disciplined protective stance. Preserve unmistakable feline anatomy; absolutely no human face, no human ears, no human skin. Cinematic anime cel shading with restrained storybook texture, no text, no logo, no UI, no watermark."
"Use the attached feline lineup reference as the exact character design guide. Create a single full-body transparent-style source portrait on a clean pure white background for Tavi Quickpaw, a clearly anthropomorphic copper tabby cat student with triangular cat ears, feline muzzle, whiskers, fur, paws, and long tail. Patched teal and crimson Beater robes, compact battered bat, tool belt with broom parts, warm mischievous expression, relaxed athletic stance. Preserve unmistakable feline anatomy; absolutely no human face, no human ears, no human skin. Cinematic anime cel shading with restrained storybook texture, no text, no logo, no UI, no watermark."
"Use the attached feline lineup reference as the exact character design guide. Create a single full-body transparent-style portrait on a clean pure white background for Cassian Rook, a clearly anthropomorphic silver-point cat student with triangular black cat ears, feline muzzle, whiskers, fur, paws, and long black tail. Black and silver Rookhaven Seeker robes, sleek racing broom, cool controlled rival expression, precise upright stance. Preserve unmistakable feline anatomy; absolutely no human face, no human ears, no human skin. Cinematic anime cel shading with restrained storybook texture, no text, no logo, no UI, no watermark."
"Production character lineup reference for Meowarts: The Skybound Cup, three clearly anthropomorphic feline magical-school Quidditch students standing full body in one clean horizontal lineup, unmistakable cat anatomy with visible triangular ears, feline muzzles, whiskers, fur, paws, tails, and expressive cat eyes, no human faces and no human ears. Left: Captain Sable Morrow, charcoal tuxedo cat with dark auburn forelock, navy and crimson Keeper robes, brass trim, protective disciplined stance, keeper broom. Center: Tavi Quickpaw, copper tabby cat with patched teal and crimson Beater robes, battered bat and tool belt, mischievous athletic pose. Right: Cassian Rook, silver-point cat with black ears and tail, black and silver Rookhaven Seeker robes, cool rival expression, sleek racing broom. Consistent cinematic anime cel shading with restrained storybook texture, neutral pale background, no text, no logo, no watermark."
From the world visual style: semi-realistic painterly rendering with full convincing volumes, controlled hard and soft edges and coherent local color. The game resolves it as cinematic anime cel shading with restrained storybook texture — cool teal shadow against warm stadium gold. Camera: a centered AVG stage with full-bleed backgrounds and full-body sprites. Tone: whimsical and mysterious, warm friendships, danger that stays adventurous rather than grim.
Why Choose Neta Studio
Professional — a cloud harness carries the whole workflow from world building to game publishing, all running in the cloud with no local setup. Stable access to the latest models: GPT Image 2 · BiRefNet · deepseek-v4-flash.
One-click generation — officially tuned skills drive every step: world building, character and background generation, transparent cut-outs and AVG packaging. World-fork resource sharing means every sprite, background and prompt is reusable.
Community-first — users build unlimited worlds, and every public world can be forked, remixed and reimagined. Start from Meowarts or begin fresh from any idea.
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This game was generated by Neta Studio AI from a single sentence. The world took minutes. The game took minutes. You can do it too — adapt this world or start fresh from any idea. No coding required, free to start.