Qi Tian Xing — Havoc in Heaven Prologue — Journey to the West Interactive Game

Play Qi Tian Xing — Havoc in Heaven Prologue, an interactive Journey to the West visual novel from Neta Studio. Live LLM narrative in Sun Wukong's voice: rule Huaguo Mountain, storm the Heavenly Palace, and walk the road from the Great Sage Equal to Heaven to the mountain that awaits. Browser playable, no download.
Final Product: Qi Tian Xing — Havoc in Heaven Prologue




Qi Tian Xing — Havoc in Heaven Prologue is a playable interactive visual novel set in the world of 西游记 (Journey to the West). You are Sun Wukong — the stone-born monkey who became Great Sage Equal to Heaven, tore up the Peach Banquet, and fought ten thousand heavenly soldiers before the mountain fell. From the waterfalls of Huaguo Mountain to the jade halls of the Heavenly Palace, every scene is told in his voice, through his eyes.
The story is written live as you play. Read the restless fire in Wukong's heart, choose how he answers the heavens — endure the stable-master's insult or raise the banner of rebellion — and watch fate close in. Every choice swings between wild freedom and the lonely road to destiny.
Play it now: Qi Tian Xing — Havoc in Heaven Prologue →
Game Features
- Live LLM Narrative — Every scene, every line of inner monologue, and every divine or demonic reply is written in real time by an LLM as you play. Wukong’s pride, the Jade Emperor’s coldness, and Nezha’s battle fury all arrive in the moment — no two uprisings against heaven unfold the same (deepseek-v4-flash real-time narrative).
- First-Person Monkey King — You are Wukong, and everything is seen through his eyes: the wild pride of Huaguo Mountain, the injustice of the stable-master title, and the quiet loneliness of a hero who fought heaven itself. Input any action and the story answers in his voice.
- The Journey to the West Cast — Jade Emperor, Taibai Jinxing, Nezha, Erlang Shen, and the Buddha himself appear across the prologue, each rendered as a full-body gongbi sprite. Face the ten thousand heavenly soldiers and the divine generals who hunt you.
- Meter-Driven Destiny — Pride and Fate meters track Wukong’s soul. Roam, fight, or reflect — each intent feeds the story, and your choices color how the final mountain falls, from defiant roar to quiet acceptance.
- Hand-Painted Chinese Mythology Art — Traditional gongbi painting style across every sprite, background, and transition: golden-red-azure palettes, auspicious clouds, ink-wash mountains, and Buddhist golden radiance from the Water Curtain Cave to the Heavenly Palace battlefield.
- Browser Playable — Runs directly in your browser, no download needed. Live LLM dialogue on every page turn — play the prologue, save your progress, and keep your staff ready.
Character Sprites
Production Process Breakdown
AI receives the prompt "Create a Journey to the West world true to the classic" and generates the 西游记 world — 24 atom cards: characters (7), locations (7), events (6), factions (4). Each card carries original descriptions, cover art, and interconnections across the Three Realms.
AI designs the game from atom cards: writes the prologue story rules, the scene flow from Huaguo Mountain to Five Elements Mountain, and generates every art asset — 8 scene backgrounds, the title key art, and 10 character sprites. Each sprite was generated with a full-body sprite prompt, then background-removed to transparent PNG via BiRefNet.
Game built and published with one click, instantly shareable online. The live LLM (deepseek-v4-flash) improvises Wukong’s prologue in real time as you play — narrating scenes, voicing gods and demons, and reacting to every choice you make.
Scene Backgrounds








Asset Prompts
"Title screen background for Journey to the West visual novel, epic grand scene of Heavenly Palace Lingxiao Hall floating above endless sea of clouds, golden celestial architecture, gufeng manhua style, soft painterly Chinese fantasy, dramatic sky with sunset glow, vast scale, no text, no characters, no watermark, clean background for title overlay"
"Full-body visual novel character sprite source image for AVG runtime. Sun Wukong the Monkey King standing upright in natural neutral pose, wearing golden battle armor and red cape, holding golden staff Ruyi Jingu Bang, gufeng manhua style, refined Chinese fantasy comic art, delicate features with monkey-like golden eyes, entire body visible from head to shoes, centered with generous margin. Plain pure white matte background (#ffffff) for clean cutout, no scenery, no interior, no exterior, no decorative backdrop, no gradient, no shadowy environment, no checkerboard, no pixel grid. No text, logo, watermark, frame, card border, or UI"
"Clean AVG scene background 16:9 landscape, Huaguo Mountain waterfall and cave entrance, traditional Chinese gongbi painting style, meticulous brushwork, rich mineral pigments, lush green peaks, cascading waterfall, misty atmosphere, wide open center space for character placement, no characters, no text, no watermark, no UI"
"Clean AVG scene background 16:9 landscape, Heavenly Palace battlefield, traditional Chinese gongbi painting style, jade pillars, golden celestial architecture, chaotic divine energy, dramatic amber light, wide center space for character, no characters, no text, no watermark, no UI"
"Clean AVG scene background 16:9 landscape, Heavenly Peach Garden, traditional Chinese gongbi painting style, blooming peach trees with pink blossoms, golden gates, celestial garden paths, soft dawn light, wide center space for character placement, no characters, no text, no watermark, no UI"
"Clean AVG scene background 16:9 landscape, underwater Dragon Palace hall, traditional Chinese gongbi painting style, crystal jade pillars, glowing pearls, blue-green mineral palette, ethereal underwater light, wide center space for character, no characters, no text, no watermark, no UI"
Why Choose Neta Studio
Professional — Cloud harness system supports the full workflow from world building to game publishing, all running in the cloud with no local setup. Stable access to the latest models: Claude Opus 5 · GPT Image 2 · DeepSeek V4 Flash
One-click generation — Officially tuned skills drive every step: world building, character design, art generation, game packaging. World fork resource sharing.
Community-first — Users build unlimited worlds, all public worlds can be forked, remixed, reimagined.
Studio Interior



Start Creating
This game was generated by Neta Studio AI from a single sentence. The world took minutes. The game took minutes. You can do it too — adapt this world or start fresh from any IP. No coding required, free to start.
World: 西游记 (Journey to the West) · Type: Interactive Game · 24 atom cards · 7 characters · 7 locations · 6 events · 4 factions · 10 sprites · 8 backgrounds · 1 cover · Share: Play →