
TerraTech — Prospector: Interactive Simulation Game
Manage your own off-world mining operation. Prospect resources, build automated factories, and grow a scrappy startup into an industrial empire. Free simulation game.
TerraTech — Prospector: Interactive Simulation Game
The frontier isn't about heroics — it's about logistics. TerraTech — Prospector is an interactive simulation that casts you as an independent mining contractor on a resource-rich alien world. Survey the land, stake your claim, build your operation, and grow from a one-rig startup into a planet-spanning industrial network.
About This Experience
Resource Management — The simulation tracks every ton of ore, every watt of power, every credit earned and spent:
- Survey sectors with scanning drones to locate mineral deposits
- Deploy mining rigs, refineries, and storage depots across the map
- Optimize supply chains — moving raw ore to refineries and refined materials to markets
- Balance the books: fuel, maintenance, and crew salaries against market prices
Dynamic Economy — Ore prices fluctuate based on supply and demand. Flood the market with too much erchius, and the price crashes. Corner a rare mineral, and watch your profits soar. The simulation responds to your actions — and to world events you can't control.
Tech Progression — Start with hand tools and a basic drill rig. Unlock automated harvesters, drone swarms, antigravity cargo lifts, and eventually orbital refineries. Each technology tier transforms how you think about your operation.
Who It's For
- Tycoon game veterans — Fans of Transport Tycoon, Factorio, or Satisfactory
- Logistics enthusiasts — Those who find joy in optimizing supply chains and watching efficiency graphs tick up
- Sci-fi worldbuilders — Players who enjoy the gritty, industrial side of science fiction
Highlights
Emergent Storytelling The simulation doesn't script a story — it generates one. The time you lost three haulers to a surprise meteor storm. The rival contractor who undercut your prices and nearly bankrupted you. The motherlode you found on the last survey before giving up. These aren't pre-written plot beats; they're the natural consequence of systems interacting.