窗边的潘妮 (Windowside Penny) — a Penny-Route Visual Novel in the Stardew Valley World

窗边的潘妮 (Windowside Penny) — a Penny-Route Visual Novel in the Stardew Valley World

Play 窗边的潘妮 (Windowside Penny) — an AI-generated Penny-route visual novel set in the 星露谷 (Stardew Valley) world. Chat with the shy library teacher in authentic 16-bit pixel art, gift her poppies and books, walk the riverside, and let a live LLM narrate every choice — from the library window to the window-side ending.

Final Product: 窗边的潘妮 / Windowside Penny

窗边的潘妮 (Windowside Penny) is a Penny-route visual novel set inside 星露谷 (Stardew Valley) — one of the works of a world generated by AI from a single sentence: "创建一个完全还原星露谷物语设定和风格的世界". You are the new farmer. Between the library and the trailer park lives a gentle orange-haired girl named Penny: she teaches the town’s children to read, and shares a cramped trailer with her mother Pam. Your conversations carry her from shy, polite everyday life, through the sting of poverty and prejudice, to a choice about her future and her dream of teaching.

The story is not scripted. A live LLM narrates every turn through the Cohub Work runtime — your words steer her 好感 (affection) and 敞开心扉 (openness) meters across seven milestones, from 图书馆窗边的光 to 窗边以后. Scenes shift with the story: the library, the trailer park, the riverside, the farm at dusk. Her sprite blushes, hesitates, softens and finds courage as the conversation deepens. Gifts, books, a walk, or a careless word about the trailer — everything is remembered.

Play it now: 窗边的潘妮 — Windowside Penny →

Game Features

  • Live LLM Narrative — Penny is not scripted. Every line she speaks, every blush and every hesitation is written in real time by an LLM through the Cohub Work runtime, and the AI remembers your choices turn by turn (deepseek-v4-flash live narrative).
  • Penny Route Story — a single-route Stardew Valley homage: the shy library teacher who lives in a trailer with her mother Pam, and the farmer who finally sees her. From 图书馆窗边的光 to 窗边以后 — seven milestones of quiet, bookish romance.
  • Affection & Openness Meters — 好感 (affection) and 敞开心扉 (openness) rise and fall with every word you type. Care, gifts, books, listening and walks deepen the bond; hurry, pressure or a careless word about the trailer can close her heart.
  • Live Scene Shifts — backgrounds flow with the story: the library, the trailer park, the riverside and the farm at golden dusk, each painted in authentic Stardew Valley 16-bit pixel art.
  • Expression & Mood System — Penny’s full-body sprite shifts between neutral, shy, soft and determined as the conversation deepens — her blush, her smile and her courage are all driven by what you say.
  • Browser Playable — runs directly in your browser, no download. Sign in with Cohub and the AI narrator picks up where the story left off — instantly.

Character Sprites

Production Process Breakdown

Stage 1: World Buildingclaude-opus-5
AI receives the one-line seed prompt "创建一个完全还原星露谷物语设定和风格的世界" (a world that fully recreates Stardew Valley’s setting and style) and generates 星露谷 — 38 atom cards: 17 characters, 8 locations, 5 events, 4 lore and 4 factions, in ConcernedApe’s 16-bit cozy pastoral aesthetic.
Stage 2: Game Design & Artgpt-image-2
The AVG runtime is built from the narrative-AVG standard: dialogue-driven turns, affection/openness meters, milestone unlocks and live LLM beats validated before they enter state. All art — the 5 scene backgrounds and the 4 full-body Penny expressions — is generated by image models from structured prompts, then cut out and normalized for runtime.
Stage 3: Build & Publishdeepseek-v4-flash
Game built and published with one click, instantly shareable online. The LLM path runs through the Cohub Work runtime: sign in as a viewer, then a live deepseek-v4-flash narrator writes every turn in your browser. No install, no server, no exposed tokens.

Scene Backgrounds

Asset Prompts

Library Background Prompt (16:9)gpt-image-2
"Stardew Valley / ConcernedApe authentic 16-bit pixel art clean scene background, 16:9. Interior of a cozy small-town library/classroom: wooden bookshelves, reading table, soft afternoon sunlight through windows, dust motes, warm wood floors, empty room no people. Chunky pixels, limited warm palette, farm RPG. NO characters, NO text, NO UI, NO watermark. Center space clear for a standing character overlay."
Trailer Park Background Prompt (16:9)gpt-image-2
"Stardew Valley / ConcernedApe authentic 16-bit pixel art clean scene background, 16:9. Exterior of a small trailer park on the edge of a farm town: modest trailer homes, dirt path, laundry line, sparse grass, soft late afternoon light, quiet slightly worn but not bleak countryside. Empty scene no people. Chunky pixels, limited warm dusty palette. Clear center/foreground space for character overlay."
Farm Dusk Background Prompt (16:9)gpt-image-2
"Stardew Valley / ConcernedApe authentic 16-bit pixel art clean scene background, 16:9. Farm field at golden dusk: crop rows, wooden fence, distant farmhouse silhouette, warm orange-pink sunset sky, soft dust. Empty no people. Chunky pixels, limited warm dusk palette. NO characters, NO text, NO UI. Clear center space for character overlay."
Penny Sprite Prompt (3:4, 4 expressions)gpt-image-2
"Full-body visual novel character sprite source image for AVG runtime. One character standing upright, entire body visible from head to shoes, centered with generous margin. Plain pure white matte background (#ffffff) for clean cutout. Stardew Valley / ConcernedApe 16-bit pixel art style, chunky readable pixels, limited palette. Character is Penny homage: young woman, bright orange-red hair in low ponytail, freckles, red-orange knit sweater, dark green skirt, brown boots, bookish shy teacher vibe." The neutral, shy (soft blush, averted eyes), soft (warm smile) and determined (firmer eyes, lifted chin) expressions are generated from the same identity with expression-only changes.

Why Choose Neta Studio

Professional — Cloud harness system supports the full workflow from world building to game publishing, all running in the cloud with no local setup. Stable access to the latest models: Claude Opus 5 · GPT Image 2 · DeepSeek V3.

One-click generation — Officially tuned skills drive every step: world building, game design, art generation, asset cutout, game packaging. World fork resource sharing.

Community-first — Users build unlimited worlds; all public worlds can be forked, remixed, reimagined.

Studio Interior

Start Creating

This game was generated by Neta Studio AI from a single sentence. The world took minutes. The game took minutes. You can do it too — adapt this world or start fresh from any idea. No coding required, free to start.

World: 星露谷 — Stardew ValleyType: Penny-Route Visual Novel (AVG)38 atoms · 17 characters · 8 locations · 5 events · 4 lore · 4 factionsShare: Play →
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