YoRHa: Nier Automata — Ruin Section Dorm: An Android Recovery Cabin Simulator | Play Online

YoRHa: Nier Automata — Ruin Section Dorm: An Android Recovery Cabin Simulator | Play Online

Play YoRHa Rest Cabin — a YoRHa: Nier Automata android recovery simulator where you care for 2B in her Bunker dormitory: balance fatigue, mood and dizziness, arrange furniture, interact with six cabin stations, and chat with 9S. Free in your browser, no download.

Final Product: YoRHa Rest Cabin

YoRHa Rest Cabin is a playable android recovery simulator set aboard the Bunker, in the quiet dormitory wing where 2B and 9S come back between missions. This is not a battlefield — it is the room after the war: a made cot, a ration terminal, a repair scanner, a weapon rack, and a single lunar flower growing in a planter.

Walk 2B through her daily routine — rest, scan, listen to music, tend the flower — keep her fatigue, mood and dizziness in balance, arrange the furniture your way, and let 9S drop by to inspect everything. Every quiet exchange between the two androids is written live as you play. A dormitory is the smallest world YoRHa ever built — and the most human one.

Play it now: YoRHa Rest Cabin →

Game Features

  • Live LLM Narrative — Every routine, every reaction and every quiet conversation between 2B and 9S is written in real time by an LLM as you play. No two shifts in the cabin ever play out the same (deepseek-chat real-time narrative).
  • Cabin Care Simulation — Manage 2B's core state: fatigue, mood and dizziness. Rest at the cot, scan at the repair station, and keep all four objectives stable through the daily cycle.
  • Six Interactive Stations — Ration terminal, fabric rest cot, repair scanner, music console, weapon rack and lunar flower planter — each with its own animation, sound and effect on 2B's state.
  • Free-Form Furniture Layout — Drag furniture anywhere in the room, or enter space-edit mode to rebuild the dorm floor plan. Your cabin, your arrangement.
  • Switchable Androids — Play as 2B or 9S with the press of a key. Each unit moves, inspects and reacts differently — 9S is always a little too curious.
  • Browser Playable — Runs directly in your browser, no download needed. Live LLM dialogue on every interaction.

Character Sprites

Production Process Breakdown

Stage 1: World Buildingclaude-opus-5
AI receives the prompt "Create a Nier Automata world with core characters, locations, factions, events, secrets and visual style" and generates the YoRHa: Nier Automata world — 25 atom cards: characters (7), locations (8), events (3), lore (4), secrets (3).
Stage 2: Game Design & Artgpt-image-2
AI designs the game from the atom cards: writes the cabin-routine rules, designs the dorm rooms and stations, and generates all art assets. Character sprites were generated from full-body sprite prompts, then background-removed to transparent PNGs via BiRefNet; the in-game animation frames were assembled deterministically and QA-checked.
Stage 3: Build & Publishdeepseek-chat
Game built and published with one click, instantly shareable online. Live LLM (deepseek-chat) improvises dialogue in each android's voice as you tend the cabin.

Scene Backgrounds

Asset Prompts

Sprite Prompt (2B)gpt-image-2
"@2B / 寄叶二号 B 型, Create a 3:4 cutout-friendly character sprite source for a visual novel runtime. Subject: 2B standing, full body to knees, restrained sad expression, one hand near sword hilt, no action attack, facing slightly toward viewer as seen by 9S. Composition: centered character, plain light gray seamless background, full silhouette visible with no cropping, no text. Style: cold game concept art plus delicate tragic romance CG, black gothic combat uniform, white short hair, tactical visor, slender silhouette, monochrome black white gray muted gold details. Constraints: simple background for background removal, no other characters, no watermark, no logos, no gore, keep edges clean for transparent PNG cutout."
Background Prompt (City Ruins)gpt-image-2
"Create a 16:9 clean background for a visual novel runtime. Scene: post-apocalyptic ruined city at dusk after rain, abandoned concrete towers split by vegetation, broken elevated road, distant moonlight haze, a small patch of white flowers near the foreground, no characters. Composition: wide shot, calm readable midground, empty lower third suitable for dialogue UI, center not too busy, cinematic depth. Style: cold NieR-like post-apocalyptic sci-fi game concept art atmosphere, ash gray, white, black, muted gold highlights, dust and mist, melancholic and lonely. Text: no text."
Background Prompt (Bunker Command Deck)gpt-image-2
"Create a 16:9 clean runtime background for a visual novel. Scene: an orbital android military command deck above Earth, cold black-white-gray interior, suspended data panels, moon broadcast terminal, no characters, no logos. Composition: wide shot, lower third and center readable for dialogue UI, strong depth, restrained gothic sci-fi geometry. Style: broken YoRHa intelligence terminal world, muted gold hairline lights, pale blue monitor glow, lonely post-apocalyptic military mood. Text: no text."
Background Prompt (Amusement Park Wedding)gpt-image-2
"Create a 16:9 clean runtime background for a tragic sci-fi visual novel. Scene: abandoned amusement park wedding stage built by machine lifeforms imitating humans, broken carousel lights, paper flowers, cracked aisle, eerie chapel arch, no readable text, no foreground characters. Composition: wide shot, lower third clear for dialogue UI, center readable, romantic but unsettling. Style: cold post-apocalyptic game concept art, black white gray muted gold, pale blue haze, damaged celebration, restrained gothic romance. Text: no text."
UI Prompt (Broken YoRHa Terminal)gpt-image-2
"Create a 16:9 visual novel UI mock for style confirmation. Subject: a broken YoRHa intelligence terminal interface for a tragic sci-fi romance AVG from 9S first-person perspective. Composition: empty background layer with translucent tactical dialogue box at bottom, top-right status widgets for Truth Sync, Trust, Alert, subtle option buttons, no character, no large readable copyrighted logos. Style: black, white, ash gray, muted gold hairline borders, pale blue scanning grid, tiny red error code accents, post-apocalyptic sci-fi HUD, elegant gothic military restraint, damaged memory archive. Text: minimal generic UI labels only."

Why Choose Neta Studio

Professional — Cloud harness system supports the full workflow from world building to game publishing, all running in the cloud with no local setup. Stable access to the latest models: Claude Opus 5 GPT Image 2 DeepSeek V3

One-click generation — Officially tuned skills drive every step: world building, character design, art generation, game packaging. World fork resource sharing.

Community-first — Users build unlimited worlds, all public worlds can be forked, remixed, reimagined.

Studio Interior

Start Creating

This game was generated by Neta Studio AI from a single sentence. The world took minutes. The game took minutes. You can do it too — adapt this world or start fresh from any IP. No coding required, free to start.

World: YoRHa: Nier AutomataType: Simulation · Visual Novel25 atom cards · 9 sprites · 7 backgrounds · 1 coverShare: Play →
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