StarCraft II — Koprulu Sector Star Map: 16 Worlds in One Living Atlas

Play StarCraft II — Koprulu Sector Star Map, a browser atlas spanning the whole Koprulu Sector from Korhal to Zerus. Pan, zoom, and tap 16 worlds to explore painted detail maps with live LLM-written lore.
Final Product: StarCraft II — Koprulu Sector Star Map




StarCraft II: Koprulu Sector Star Map is a playable atlas of the entire Koprulu Sector, built from a 28-card world encyclopedia: 5 characters, 13 locations, 4 events, 3 factions, and 3 lore entries. Starting from the Dominion capital of Korhal or the Zerg hive world of Char, you can chart a course across the whole sector without leaving the page.
Pan across a tactical deep-space canvas, tap any of 16 world icons, and fly into each planet’s painted detail map — the crystal temples of Aiur, the lava-rift hives of Char, the glass ruins of Tarsonis — each with its own points of interest. The lore behind every world is written live by an LLM, so the sector reads like a living intelligence briefing you can wander through.
Play it now: https://neta.art/share/work/work_share_ccd9486c-4e31-4ed9-9680-9bc70e49543b
Game Features
- Live LLM World Lore — The entire encyclopedia behind the map — every character, planet, event, and faction — was authored in real time by an LLM, and each world’s lore card is written from that living canon (claude-opus-5 world building).
- 16 Hand-Illustrated Location Sprites — Korhal, Aiur, Char, Tarsonis, Shakuras, Mar Sara, Braxis, Moria, Sky Spear, Haven, Deadman’s Port, Slayn, Antiga Prime, Ulnar, Zerus, and Kaldir — every icon generated, isolated, cut out to a transparent PNG, and pinned to the atlas.
- Sixteen Painted Detail Maps — Click any world to fly into its own tactical detail map — lava-rift hive clusters on Char, the crystal temples of Aiur, the glass ruins of Tarsonis — each with 3–5 points of interest to discover.
- Pan, Zoom & Warp-Lane Navigation — Drag the sector, wheel-zoom into any star system, and travel between worlds along glowing warp-lane corridors, with full drag and zoom controls in every detail view.
- Faction Territory Visualization — Terran blue, Protoss gold, and Zerg violet bleed across territorial boundaries, visualizing the ebb and flow of control that defines the sector’s bloody history.
- Travel Journal & Browser Playable — Every world you visit is logged in your journal, with hidden entries tucked into the fringe systems — and the whole atlas runs instantly in any browser, no download needed.
Character Sprites
Production Process Breakdown
AI receives the prompt "做一个星际争霸世界" ("make a StarCraft world") and generates the entire Koprulu Sector — 28 atom cards: characters (5), locations (13), events (4), factions (3), and lore (3), in a semi-realistic painterly splash-art style.
AI designs the interactive star map from the atom cards: generates the clean 16:9 tactical sector canvas, the 4×4 sheet of 16 location icons, and sixteen painted world detail maps. Each icon was split from the sheet and cut out to a transparent PNG.
The atlas is assembled and published with one click — pan, zoom, warp-lane corridors, faction territories, POI overlays, and a travel journal — and shared instantly online. Runs in any browser, no download needed.
Scene Backgrounds


















Asset Prompts
"A clean sci-fi tactical star sector map for the Koprulu Sector. Deep dark blue and black space background with subtle nebula clouds in purple, teal, and orange. Faint sector grid lines and coordinate overlays in cyan. Scattered distant stars as tiny white dots. A few asteroid belts as thin dusty rings. Subtle warp lane corridors as faint glowing blue curves connecting regions. No planet icons, no text labels, no settlement markers, no named locations, no route lines between specific points. Pure terrain canvas for later location overlays. Holographic tactical display feel. Clean, minimal, readable at full-screen. 16:9 aspect ratio, high resolution."
"A 4x4 grid of 16 isolated sci-fi planet/space station marker scenes on a clean white background, arranged in a perfect 4x4 grid with equal spacing. Each cell contains ONE distinct location icon: Row 1: (1) golden imperial city with tall spires, (2) golden crystal temple with glowing light, (3) volcanic lava planet with zerg creep, (4) ruined megacity covered in alien biomass. Row 2: (5) purple void crystal temple in darkness, (6) desert mining outpost with abandoned buildings, (7) frozen ice fortress with glaciers, (8) giant open-pit mine with industrial smokestacks. Row 3: (9) space station with metal corridors and bio-labs, (10) peaceful farming colony with simple houses, (11) grimy spaceport with neon lights and bars, (12) black spire rocks with purple mist. Row 4: (13) military colony with battle damage, (14) massive ancient alien temple with mysterious glow, (15) primal jungle with alien hive nests, (16) frozen crystal caves with ice storms. Each marker is an isolated miniature scene with a visible dark outline stroke around it. No frames, no medallions, no rings, no badges, no text, no labels. Clean white background throughout. Consistent painted sci-fi style across all 16 cells. Each cell is self-contained and does not cross grid borders."
"A detailed local map view of Char, the Zerg hive world. Rivers of molten lava cutting through volcanic terrain, massive zerg hive clusters with pulsating biomass, sulfurous geysers, and ash-covered wastelands. Dark orange and red color palette. Sci-fi tactical display overlay style, painted atlas feel. 16:9 aspect ratio."
"A detailed local map view of Aiur, the Protoss homeworld. Golden crystal temples gleaming in alien sunlight, ancient psionic architecture, floating platforms, Khala energy conduits, and creeping zerg infestation patches at the periphery. Sci-fi tactical display overlay style, painted atlas feel. 16:9 aspect ratio."
"A detailed local map view of Tarsonis, the ruined former Terran Confederacy capital. Collapsed megacity towers covered in zerg creep and alien tendrils, toxic spore clouds, flooded districts, and skeletal remains of once-great infrastructure. Post-apocalyptic sci-fi atmosphere. 16:9 aspect ratio."
Why Choose Neta Studio
Professional — Cloud harness system supports the full workflow from world building to game publishing, all running in the cloud with no local setup. Stable access to the latest models: Claude Opus 5 GPT Image 2 DeepSeek V3
One-click generation — Officially tuned skills drive every step: world building, character design, art generation, game packaging. World fork resource sharing.
Community-first — Users build unlimited worlds, all public worlds can be forked, remixed, reimagined.
Studio Interior



Start Exploring
This interactive star map was generated by Neta Studio AI from a single sentence — "做一个星际争霸世界" ("make a StarCraft world"). The world took minutes. The star map took minutes. You can do it too — adapt this world or start fresh from any IP. No coding required, free to start.