Cyberpunk 2077 — A World Built Around Night City

20
Locations
60
Points of interest
3
Languages

What is inside

A single painted base map, 20 location markers, and 20 detail scenes with three points of interest each. The route runs from Watson to The Badlands.

  • Watson Night City's northern port district: container yards, tenements and ripperdoc clinics stacked between the docks and the…
  • Kabuki the old Japanese quarter of Watson, now a labyrinth of night markets, repair stalls and back-alley clinics.
  • Little China a crowded immigrant quarter of food stalls, shrines and stacked apartments.
  • Konpeki Plaza a luxury hotel on the northern waterfront, all glass, gold light and corporate discretion.
  • The Afterlife a mercenary bar built into an old underpass, named for the drink and the promise that you might come back.
  • City Center the corporate heart of Night City: glass towers, holographic billboards and plazas kept clean by private security.
  • Arasaka Tower a black monolith on the skyline, built to remind the city who owns it.
  • Westbrook the wealthier eastern district, where hillside condos look down on neon shopping streets.
  • Japantown Westbrook's neon entertainment district, built on pachinko, holograms and rain.
  • Charter Hill a hill of glass villas, private gardens and old money pretending to be new.
  • Embers an expensive, low-lit restaurant where Night City's powerful come to be seen and to make peace.
  • Clouds a high-end dollhouse run out of a tower floor, all art-deco gold and engineered calm.
  • Heywood a dense Latino barrio of stucco blocks, murals and family-run shops.
  • The Glen a hillside Heywood neighbourhood of stair streets, churches and small gardens.
  • Santo Domingo the industrial east: power plants, rail yards and worker housing under a permanent orange haze.
  • Arroyo a dry industrial edge of Santo Domingo, given over to solar arrays, wind turbines and long empty roads.
  • Pacifica a failed resort district on the coast, abandoned mid-construction and left to gangs and squatters.
  • Coastview Pacifica's storm-battered waterfront, where a ruined amusement park faces the sea.
  • Dogtown a walled combat zone carved out of Pacifica, ruled by Barghest and the black market.
  • The Badlands the desert beyond the city lights, where nomad clans run convoys, salvage and their own law.

Open the atlas

Pan Night City, open a location, and read the places that made it.

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