饥荒: Don't Starve Together — Survive the Constant in Co-op Chaos | Neta Studio
AI-Generated World

饥荒: Don't Starve Together — Survive the Constant in Co-op Chaos | Neta Studio

《饥荒》是一个黑色童话式的异界生存世界,幸存者被困在永恒领域中,在饥饿、黑夜、理智、季节、怪物与资源循环中挣扎求生。世界表面荒诞幽默,深处却由暗影王座、远古文明、噩梦燃料、月岛异变和天体科技共同支配。暗影力量与月亮力量并非简单善恶对立,而是两种同样危险、会污染、诱导并改写世界法则的深层力量。

篝火烧到最后一截,黑暗便开始靠近。远处的树影像细长的手,月光落在海面上,却不像救赎,更像另一种饥饿。

Core Conflict

威尔逊等幸存者试图在永恒领域中活下去并寻找逃离方法,而查理掌控的暗影力量、麦斯威尔留下的王座秘密、远古遗迹中的噩梦科技,以及瓦格斯塔夫追逐的月亮异常不断把世界推向更深层的异变。

About This Experience

The Constant is not a kind place. It never was. In this AI-generated interactive world inspired by Don't Starve Together, you step into a sprawling, hand-drawn wilderness where every shadow hides a threat and every berry bush could be the difference between life and starvation. The world of the Constant is a weird, wonderful, and often terrifying place — a gothic fever dream of twisted forests, barren deserts, swamps that breathe, and caves that go deeper than any sane person would dare to explore. Here, survival is not a given. It is a puzzle you must solve, a rhythm you must learn, and a joke you must laugh at before it eats you.

But you do not face the Constant alone. This world is built for cooperative storytelling — the kind of shared survival where one player is busy gathering twigs while another is being chased by a giant deer-clops through a burning forest. The comedy emerges from the chaos. The drama emerges from the stakes. And the stories that come out of it are never the same twice. Whether you are Wilson trying to science your way out of starvation, Willow setting fire to everything that frightens her, or Webber trying to make friends with spiders, every character brings their own brand of chaos to the campfire. This interactive world captures that volatile, hilarious, and unexpectedly tender spirit of co-op survival.

The AI generation engine behind this world brings the Constant to life with dynamic character interactions, branching dialogue, and atmospheric descriptions that shift with the seasons. Winter comes with a chill that seeps into your bones and a hunger that gnaws faster than you can fill it. Summer brings wildfires and the relentless glare of a sun that does not care. And all year round, the Charlie — that unseen presence that patrols the dark — waits for your torch to flicker out. Every session is a new story. Every choice can be your last or your salvation. This is not a retelling of Don't Starve Together. It is a living, breathing, forkable world that invites you to write your own chapter in the Constant.

Game Features

  • Cooperative Survival Comedy — Play alongside AI-driven characters who each have their own personalities, quirks, and survival instincts. Watch them panic, bicker, and occasionally save your life. The humor is baked into the mechanics of staying alive together.
  • Seasonal Survival Systems — The Constant cycles through its seasons with real consequences. Winter drains your warmth and slows your movement. Summer dehydrates you and sets the world ablaze. Autumn offers a brief, deceptive peace. Adapt or perish.
  • Sanity and Madness Mechanics — Your mind is a resource as precious as food. Let your sanity drop too low and the shadows begin to whisper. The world warps. Creatures appear that only you can see. The line between reality and nightmare blurs, and you must decide whether to embrace the madness or fight it.
  • Crafting, Cooking, and Base Building — Gather resources, prototype inventions at the science machine, and cook dishes that actually matter. That crockpot full of meaty stew might just save your run. Build walls, light fires, and carve out a tiny patch of safety in an unsafe world.
  • Branching Narratives and Choices — Every interaction matters. How you treat a pig king, whether you share food with a starving ally, or which direction you explore at dusk — each decision sends ripples through the story. Multiple endings, hidden encounters, and secrets await those who pay attention.
  • Fork and Create Your Own Constant — This world is fully editable and forkable. Change the characters, rewrite the lore, add new biomes, or design your own survival scenarios. With support for 10 languages and a visual editor at neta.art, you can make this world your own without writing a single line of code.

Characters & Highlights

The residents of the Constant are what make it unforgettable. Each survivor brings a distinct flavor to the narrative stew. Wilson is the gentleman scientist whose curiosity is matched only by his incompetence in practical survival. Willow is the fire-happy rebel with a lighter and a total lack of caution. Wolfgang is a mighty strongman whose courage and strength shrink as his hunger grows. Wendy speaks with the dead and carries a gentle melancholy that contrasts sharply with the world's brutality. Webber is a spider-child caught between two worlds, equally likely to befriend a spider as to befriend you. Wickerbottom is a librarian whose encyclopedic knowledge of the Constant's strange rules can save the party — or annoy them to death. And Woodie is a lumberjack with a secret: when the moon is full, he becomes a werebeaver with unnatural cravings for wood.

These characters are not just skins. They carry their own storylines, dialogue styles, and mechanical quirks. In this interactive world, you can explore their backstories, trigger unique character events, and discover how each personality responds to the pressures of survival. The world also features iconic locations faithfully reimagined: the Pig King's village where trade and treachery go hand in hand, the MacTusk camp in the snowy wastes, the Ruins beneath the surface with their ancient horrors and treasures, and the ominous Teleportato that hints at mysteries beyond the Constant itself.

Highlights include the dynamic day-night cycle that genuinely changes how you play — daylight is for gathering and building, dusk is for fortifying position, and night is pure survival as Charlie stalks the darkness. The world also features boss encounters that feel like set pieces: the Deerclops announces itself with a heavy footfall that shakes the ground, the Bearger tears through your carefully built base with terrifying efficiency, and the Dragonfly guards its lava pools with jealous fury. These encounters are not just fights — they are narrative turning points that can define an entire playthrough.

Who It's For

This interactive world is built for players who love survival games but crave deeper storytelling and character interaction. If you have ever played Don't Starve Together and wished you could actually talk to Wilson about his failed experiments, or comfort Wendy about Abigail, or convince Webber that not every spider is a friend — this world is for you. It is also for writers and creators who want to explore the Constant without learning to code. The forkable, editable nature of Neta Studio means you can take this world and reshape it into anything: a horror survival story, a comedic buddy adventure, a solo survival journal, or even a multiplayer roleplaying campaign.

It is for fans of gothic aesthetics, weird fiction, and games that do not hold your hand. It is for people who find beauty in starvation and humor in disaster. It is for anyone who has ever stood around a campfire with friends, eating roasted berries, listening to the howl of something in the dark, and thought: this is awful. This is wonderful. Let's keep going.

Explore and Create

This world was AI-generated by Neta Studio — a platform where anyone can create, share, and remix interactive visual novels and AI-powered games. Fork this world to make it your own. Add new characters, rewrite the narrative, or build an entirely new survival experience from the bones of the Constant. Supports 10 languages. All content fully editable. Visit neta.art to begin your journey into the Constant.

Characters

18 characters in this world

威尔逊
威尔逊
被诱入永恒领域的绅士科学家,坚信任何谜题都能靠实验和胡须的力量解开。
麦斯威尔
麦斯威尔
曾坐上暗影王座的魔术师,既是把威尔逊骗来的人,也是永恒领域秘密的知情者与囚徒。
查理
查理
暗影女王,掌控黑夜、暗影生物与王座之后的恐怖秩序,曾是麦斯威尔身边的助手。
瓦格斯塔夫
瓦格斯塔夫
执迷于科学与月亮异常的发明家,推动月岛、天体科技与启蒙异化的探索,永恒领域科技的源头之一。
薇洛
薇洛
痴迷火焰的纵火者,免疫火焰却畏惧寒冷,握着打火机与心爱的玩具熊在黑夜里寻找温暖。
沃尔夫冈
沃尔夫冈
和蔼的肌肉大力士,吃饱便势不可挡,却被各种恐惧症与黑暗中的怯懦困扰。
温蒂
温蒂
郁郁寡欢的失亲女孩,能召唤亡故孪生姐妹阿比盖尔的鬼魂并肩作战,与死亡之间的羁绊超越生死。
薇克巴顿
薇克巴顿
毕生追求知识的图书管理员,能自行著书解锁科技,理智深厚却无法安睡、厌恶不新鲜的食物。
沃迪克斯
沃迪克斯
顽皮而背负罪孽的恶魔,被迫吞噬了无数灵魂,用轻佻掩饰内心,靠收集与释放灵魂治疗同伴或瞬间穿梭。
沃特
沃特
年轻好奇的鱼人少女,把沼泽视为故乡,靠蔬果与海带维生,能召集鱼人建立属于自己的族群。
韦伯
韦伯
被蜘蛛吞食后人蛛共生的彬彬有礼的小怪物,能与蜘蛛为友、组建蛛群,却始终游走在人与怪物之间。
韦斯
韦斯
沉默的哑剧演员,一句台词也没有,靠肢体表达想法,能吹制气球,却天生孱弱、处处受限。
薇格弗德
薇格弗德
自认女武神的表演艺术家,精通战斗,越战越勇,靠击杀与吟唱战歌鼓舞队友,却只吃肉食。
薇诺娜
薇诺娜
热爱机械的前流水线女工,建造飞快,能搭建发电机与各式工程器械支援营地。
沃利
沃利
以烹饪表达爱意的大厨,拥有专属便携炊具与丰富食谱,靠精致料理获得加成,却也最易饿、厌倦重复的菜。
沃姆伍德
沃姆伍德
被月之魔力唤醒知觉的蔓藤植物之子,渴望朋友与归属,能与植物共生、催熟作物,却畏惧火焰、无法靠食物回血。
沃尔特
沃尔特
乐观无畏的松鼠先锋队少年,越害怕反而越镇定,带着忠犬沃比与弹弓闯荡,唯独受伤会重创理智。
旺达
旺达
不惜代价跑赢未来的钟表匠,没有生命值只有年龄,靠各式怀表操纵时间穿梭、回春或衰老。

World Map

3 locations to explore

永恒领域
永恒领域
幸存者被困其中的主舞台,森林、草原、沼泽、洞穴、海洋与异变区域共同组成了它的骨架。
远古遗迹
远古遗迹
地下深处的失落文明遗址,充满噩梦燃料、远古科技、发条造物与暗影污染。
月岛
月岛
受月亮力量影响的海上异域,月岩、天体裂隙与启蒙异化线索遍布其间。

Featured Works

2 works shared from this world

How to Play & Fork

Browse the featured works below to explore this world's characters, locations, and stories.

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At a Glance
18
Characters
3
Locations
2
Works
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