AI Collaborative World Building

My Hero Academia: U.A. High School and the Age of Quirks

A complete world of Quirks generated by AI from the canon of My Hero Academia — 32 atoms, character sprites, scene art, and a playable U.S.J. Incident visual novel. The world is not the end point, but the starting point of all creation.

32
Atoms
8
Characters
7
Locations
10
Events
19
Works

Worldview

My Hero Academia is set in a near-future Japan reshaped by Quirks — superhuman abilities that appear in roughly eighty percent of the population. Professional heroes licensed by the state fight crime under public scrutiny, while a fractured underworld of villains seeks to tear that system down. At the center stands U.A. High School, training the next generation of heroes even as All Might’s era ends and a new age of chaos begins.

A once-quirkless boy inherits the power of the Symbol of Peace and steps into a war that will decide whether hero society survives. A society built on the spectacle of heroism is collapsing under inherited trauma, unequal power, and All For One’s long war — while the next generation must decide whether to save that system or remake it.

Visual style: 3D anime game render, cel-shaded 3D. Kimi K3 GPT Image 2

Characters (8)

8 characters generated from the canon of My Hero Academia, each with an independent backstory, personality, and quirk. The sprites below were auto-generated by GPT Image 2 from this world’s own art pipeline.

CharactersIzuku Midoriya
Izuku Midoriya
Once-quirkless boy who inherits One For All and fights to become a hero who saves everyone.
CharactersKatsuki Bakugo
Katsuki Bakugo
Explosive-powered prodigy whose pride and growth define Class 1-A’s fiercest rivalry.
CharactersShoto Todoroki
Shoto Todoroki
Half-cold half-hot heir of Endeavor, torn between family trauma and his own heroic path.
CharactersOchaco Uraraka
Ochaco Uraraka
Gravity-defying Class 1-A hero-in-training fighting for her family and for others’ smiles.
CharactersToshinori Yagi
Toshinori Yagi
The Symbol of Peace who passed One For All to Midoriya and still teaches what a true hero looks like.
CharactersTomura Shigaraki
Tomura Shigaraki
Decay-wielding leader of the League of Villains who seeks to destroy the hero society that failed him.
CharactersAll For One
All For One
The shadowy demon lord who steals quirks and engineered the war over One For All’s succession.
CharactersShota Aizawa
Shota Aizawa
Eraser Head — U.A.’s stern Class 1-A homeroom teacher who erases quirks and forges survivors.
+Create More Characters

Locations (7)

Classrooms, disaster grounds, and city scars where hero society is tested — from the towering gates of U.A. High School to the sunken mock-city of the Unforeseen Simulation Joint. Every location carries an emotional stratum: hope, spectacle, fear, or the rubble of a broken era.

LocationsU.A. High School
U.A. High School
Japan’s top hero academy where Class 1-A trains to become Pro Heroes.
LocationsMusutafu
Musutafu
The bustling city that is home to Midoriya and the everyday face of Quirk society.
LocationsU.A. Training Grounds
U.A. Training Grounds
Mock cities and combat zones where students stress-test quirks under pro supervision.
LocationsKamino Ward
Kamino Ward
The district scarred by All Might’s final great clash with All For One.
LocationsLeague of Villains Hideout
League of Villains Hideout
Shigaraki’s shifting underworld bases where the League plots the fall of hero society.
LocationsTartarus
Tartarus
Maximum-security prison built to cage the most dangerous quirk users alive.
LocationsU.S.J.
U.S.J.
U.A.’s Unforeseen Simulation Joint — disaster training grounds turned into the League of Villains’ first open declaration of war.
+Create More Locations

Events (10)

The Dawn of Quirks
The age when superpowers first appeared and rewrote human society forever.
All Might Chooses a Successor
After Midoriya rushes a sludge villain unarmed, All Might recognizes true heroism and bequeaths One For All.
Passing of One For All
All Might chooses quirkless Izuku Midoriya as the ninth wielder of his stockpiled power.
U.A. Entrance Exam
Midoriya destroys a zero-pointer to save Uraraka, earning admission through rescue points rather than pure combat score.
U.S.J. Incident
The League of Villains storms the Unforeseen Simulation Joint during Class 1-A rescue training.
U.S.J. Attack
The League of Villains invades the Unforeseen Simulation Joint, nearly killing Aizawa and forcing Class 1-A into real combat.
U.A. Sports Festival
The nationally televised festival where Class 1-A declares its generation to the world.
Kamino Ward Incident
Pros raid a villain hideout and All Might spends his final embers against All For One.
Battle of Kamino Ward
All Might’s final true fight against All For One ends the Symbol of Peace era while Bakugo is rescued from the League.
Rise of the Paranormal Liberation War
Hero society and villain coalitions collide in a nationwide war that shatters the old peace.

Factions & Abilities

FactionsU.A. Class 1-A
U.A. Class 1-A
The flagship hero course class carrying the hopes — and dangers — of the next generation.
FactionsU.A. High
U.A. High
The premier hero school that trains Class 1-A and stands as both hope and high-value target.
FactionsPro Heroes
Pro Heroes
Licensed professionals who patrol, rescue, and rank under public and government scrutiny.
FactionsLeague of Villains
League of Villains
Shigaraki’s coalition of outcasts dedicated to dismantling hero society.
AbilitiesQuirks
Quirks
Unique superhuman abilities possessed by roughly eighty percent of the population.
AbilitiesOne For All
One For All
The transferable stockpile quirk carried by All Might and inherited by Izuku Midoriya.
AbilitiesAll For One
All For One
The theft-and-bestowal quirk that built a demon lord’s arsenal across generations.

World Rules

Quirks
Unique superhuman abilities possessed by roughly eighty percent of the population — every person is born with one, and every quirk is an expression of who they are.
One For All
The transferable stockpile quirk carried by All Might and inherited by Izuku Midoriya — passed down so each new wielder can surpass the last.
All For One
The theft-and-bestowal quirk that built a demon lord’s arsenal across generations — the shadow twin of One For All and the engine of the villain war.

Works from This World

Nineteen works have been generated from this world — 11 character sprites (with expression variants), 4 scene backgrounds and 1 title background, 2 event covers, and 1 playable visual novel game. The world is the source; works are its branches.

Fork This World

This world is public. You can Fork it — inherit all 32 atoms, all characters and scenes, rewrite what you want, and publish your own version.

Replace the U.S.J. with your own training ground. Add an OC to Class 1-A. Swap the cel-shaded 3D render for watercolor. The world is your asset libraryrewriting is creation.

Collaborative workflow
Fork world → Edit atom cards → Generate new games/videos/assets → Publish → Others can Fork your version

Every Fork is a branch. Worlds grow through branching — there is no single canon, only infinite variants.

Model Pipeline

World building · TextKimi K3Claude Opus 5
One sentence → 32 atoms: characters, locations, events, factions, quirks, rules.
Art generation · ImageGPT Image 2Gemini 3.1
Character sprites (auto background-removed), scene backgrounds, event covers.
In-game dialogue · Real-time narrativeDeepSeek V3Kimi K3
U.S.J. Incident visual novel — live LLM dialogue in character voice, freely switchable models.

Studio Interior

World, Not Work

In Neta Studio, a world is the beginning of everything. A world contains characters, locations, events, factions, and quirks — all generated by AI from a single sentence, all referenceable, rewritable, and expandable.

A world is not a game, a video or an image. A world is the source of all of these: from the same world, you can generate visual novel games, character sprites, scene backgrounds, video animations — each inheriting the same worldview, the same settings, the same conflict.

World → Game

Select a storyline from world cards, AI auto-writes game logic, generates art, builds a playable visual novel.

World → Video

Generate dynamic videos from world characters and scenes — title animations, character entrances, scene transitions.

World → Assets

Each character auto-generates a sprite, each location auto-generates a background. The world itself is an asset library.

Create from this World

Inherit 32 atoms, rewrite what you want, create your own U.A. story.

World: My Hero AcademiaType: Anime World · Superhero ShounenAtoms: 32 (Characters 8 · Locations 7 · Events 10 · Factions 4 · Rules 3)Works: 19 (Game 1 · Sprites 11 · Backgrounds 5 · Covers 2)Models: Kimi K3 · Claude Opus 5 · GPT Image 2 · DeepSeek V3
×