AI Collaborative World Building

Shiyoulu Chronicles (时游录) — A Walkable History of Every Dynasty

A Chinese historical time-travel game collection — 92 atoms, five dynasty realms, era imprints, playable chapters and an interactive studio. The world is not the end point, but the starting point of all creation.

92
Atoms
33
Characters
9
Locations
23
Events
78
Works

Worldview

Shiyoulu Chronicles (时游录) is a walkable history of every dynasty. The player is a Time Traveler (时游客) who steps onto the Time Travel Platform (时游台) and enters dynasty realms as playable chapters — from a moonlit Southern Tang ferry, through a rainy Jiangnan alley, to the lantern markets of Tang Chang’an and the deep-autumn Han court of Weiyang Palace. Every realm is an independent game, and every visit ends with an Era Imprint — scenery, objects, encounters, crafts, sounds, documents, or memories of ordinary people. This world gathers 92 atoms: 33 characters, 9 locations, 23 events and 27 era imprints — a chronicle you can inherit, rewrite, and send into your own chapters.

“Time is not a line, but a travelogue that can be opened. You stand before the Time Travel Platform, and the first dynasty imprint glows faintly. Choose a realm, and begin entering history.” Every chapter is a question of how ordinary people lived — the boatwoman’s lamp, the failed poet’s spoiled line, the lantern master’s rules of light, the dawn drum that opens the market.

Visual style: clean vector illustration, bold outlines, limited color palette — elegant, curious, with the warmth of historical everyday life, light adventure and a collector’s feeling. GPT Image 2

Characters (33)

33 characters generated for this world — the people who enter the realms and the people remembered by their era. Each atom carries a real role in its chapter: a boatwoman’s lamp, a tea granny’s lost slips, a lantern master’s rules, a court wit’s peach pit. The covers below were auto-generated by GPT Image 2 in the clean-vector, limited-palette style of this world’s art pipeline.

CharactersThe Time Traveler (时游客)
The Time Traveler (时游客)
The default traveler of Shiyoulu — a quiet wanderer who only experiences history, never changes it, watching time flow and the everyday warmth of human life.
CharactersQinhuai Boatwoman (秦淮船娘)
Qinhuai Boatwoman (秦淮船娘)
The ferrywoman of “Qinhuai One Lantern” — with a single boat lamp she shows the Time Traveler the human warmth of a Southern Tang night.
CharactersLantern-Keeper Child (守灯小童)
Lantern-Keeper Child (守灯小童)
A child who keeps a lamp by the waterside stone steps, always saying the footsteps of night-returners reach the dock before their owners do.
CharactersNight-Returning Peddler (夜归货郎)
Night-Returning Peddler (夜归货郎)
A peddler packing up beside his cargo barrels, whose market-night talk reveals the livelihood hidden behind the bustle of Qinhuai.
CharactersOld Woman Under the Willows (柳下老妇)
Old Woman Under the Willows (柳下老妇)
An elder who listens to wind chimes by the willow-shaded water, asking the Time Traveler to remember one ordinary person’s river sound.
CharactersShennong (神农氏)
Shennong (神农氏)
The ancient herb-taster of “Shennong Tastes the Herbs” — testing plants by the fire, teaching the Time Traveler the natures and boundaries of herbs.
CharactersA-Tuan (阿团)
A-Tuan (阿团)
The player character of “Rain Alley Tea Guest” — a cute chibi little traveler in a pale-cyan bamboo hat and cape who helps Tea Granny find three osmanthus tea slips.
CharactersTea Granny (茶婆婆)
Tea Granny (茶婆婆)
The main NPC of “Rain Alley Tea Guest” — owner of the riverside tea stall in Liuwan Rain Alley, who asks A-Tuan to recover three tea slips blown away by the wind.
CharactersUmbrella Child A-Qing (伞童阿青)
Umbrella Child A-Qing (伞童阿青)
The oil-paper umbrella rack NPC — a lively child holding a big umbrella who hints that a tea slip is tucked among the ribs.
CharactersLantern Craftsman Xiao Lu (灯笼匠小陆)
Lantern Craftsman Xiao Lu (灯笼匠小陆)
A slow-moving young lantern maker on the little bridge, who helps A-Tuan discover a tea slip on a red lantern’s tassel.
CharactersBoat Cat Boss (乌篷船猫老板)
Boat Cat Boss (乌篷船猫老板)
A plump orange cat in a tiny straw hat guarding a black-awning boat and the stone steps, keeping watch over a tea slip for A-Tuan.
CharactersPastry Maid Xiao Man (糕点娘小满)
Pastry Maid Xiao Man (糕点娘小满)
The optional NPC of the rain alley — a warm-hearted pastry girl who gifts A-Tuan a hot osmanthus cake after the main quest.
CharactersFailed-Exam Poet (落第词客)
Failed-Exam Poet (落第词客)
A scholar who failed the imperial exams and endlessly revises a ci on the bridge steps, hiding his disappointment in a spoiled line.
CharactersTavern Singer (酒肆歌女)
Tavern Singer (酒肆歌女)
The singer of half a song beneath the wine flag, turning the partings and reunions of bridge-goers into night music.
CharactersBridge Keeper (守桥人)
Bridge Keeper (守桥人)
The keeper beside the fading riverside lamp, who leaves the last light for those who return late.
CharactersBookshop Carver (书坊刻工)
Bookshop Carver (书坊刻工)
A woodblock carver still repairing an old edition before dawn, who knows words must pass through blade and scratch before reaching readers.
CharactersPrint Shop Apprentice (印坊学徒)
Print Shop Apprentice (印坊学徒)
A young apprentice turning paper and waiting for ink in the courtyard of paper bundles, letting the Time Traveler smell the damp of words before they reach a reader.
CharactersDawn-Reading Youth (晨读少年)
Dawn-Reading Youth (晨读少年)
A youth who comes to borrow books in the lane-mouth morning light, reminding the Time Traveler to begin writing from the first lamp.
CharactersLantern Craftsman Pei Qi (长安灯匠裴七)
Lantern Craftsman Pei Qi (长安灯匠裴七)
The old lantern master of the Zhuque Gate Lantern Market and guide of the night journey’s first stop, versed in the rules of palace, paper and street lamps.
CharactersWestern Market Merchant An Luo (西市胡商安罗)
Western Market Merchant An Luo (西市胡商安罗)
A Central Asian merchant of Chang’an’s West Market, host of the journey’s second stop, with spices, glass beads and exotic little lamps on his stall.
CharactersWard Gate Watchman Old Zhou (坊门更夫老周)
Ward Gate Watchman Old Zhou (坊门更夫老周)
The watchman who patrols past the ward gates at night, guardian of the journey’s third stop, using his clapper to tell when the market grows lively and when to go home.
CharactersStomping-Song Maiden A-Ling (曲江踏歌少女阿绫)
Stomping-Song Maiden A-Ling (曲江踏歌少女阿绫)
The maiden returning from the Qujiang feast and closer of the night journey — river wind and stomping songs still in her sleeves.
CharactersQujiang Poetry Scholar Lu Zhao (曲江诗生卢照)
Qujiang Poetry Scholar Lu Zhao (曲江诗生卢照)
A young scholar writing poems by the Qujiang Bridge, rendering the spring night feast both bright and uneasy.
CharactersWhirlwind Dancer Shasha (胡旋舞伎沙沙)
Whirlwind Dancer Shasha (胡旋舞伎沙沙)
A Hu Xuan dancer resting beneath the wine flag, the bell at her ankle still holding the spin of a Chang’an night feast.
CharactersQujiang Boatman (曲江船叟)
Qujiang Boatman (曲江船叟)
An old boatman gathering his boat by the Qujiang water, who has seen many feasts begin and disperse.
CharactersBookshop Keeper Mother Meng (东市书坊掌柜孟娘)
Bookshop Keeper Mother Meng (东市书坊掌柜孟娘)
The keeper of the East Market bookshop, who knows paper prices, book prices, and the hardship of a book walking from night to dawn.
CharactersCopying Youth Yuan Bai (抄书少年元白)
Copying Youth Yuan Bai (抄书少年元白)
A youth still copying books before dawn, with half-dry ink and a fresh page at hand.
CharactersDawn Drum Patrol Officer (晨鼓巡吏)
Dawn Drum Patrol Officer (晨鼓巡吏)
The patrol officer who passes the bookshop before the East Market dawn drum, reminding that the market and the day are about to open.
CharactersZiqing (子卿)
Ziqing (子卿)
A young scholar of humble birth newly arrived in Chang’an, carrying a book case with bamboo slips — the player in the Weiyang chapter.
CharactersDongfang Shuo (东方朔)
Dongfang Shuo (东方朔)
The witty court wit awaiting appointment at the Golden Horse Gate.
CharactersWei Qing (卫青)
Wei Qing (卫青)
A young imperial guard who has just been promoted to Director of the Jianzhang Palace.
CharactersOld Man Wang (王翁)
Old Man Wang (王翁)
An old eunuch who has swept the Weiyang Palace grounds for thirty years.
CharactersShen Qingtai (沈青苔)
Shen Qingtai (沈青苔)
A bell-medicine girl of the Northern Song Bianhe medicine market, walking the streets with a wooden medicine box, reading a city’s sickness and vitality through the scent of herbs.
+Create More Characters

Locations (9)

In this world, every location is a historical site you can enter. Each place was rendered as a 2.5D isometric game map or scene from this world’s own art pipeline — walkable docks, rain-wet lanes, lantern-lit boulevards and palace plazas waiting to become a chapter.

LocationsQinhuai Ferry Dock (秦淮渡口)
Qinhuai Ferry Dock (秦淮渡口)
The single scene of “Qinhuai One Lantern” — where the Time Traveler experiences the Southern Tang night and the lantern light of returning boats.
LocationsHeluo Herb Garden (河洛草圃)
Heluo Herb Garden (河洛草圃)
The single scene of “Shennong Tastes the Herbs”, at the edge of an early settlement where the Yellow River meets the world of plants.
LocationsLiuwan Rain Alley (柳湾雨巷)
Liuwan Rain Alley (柳湾雨巷)
The main scene of “Rain Alley Tea Guest” — a chibi Jiangnan alley in the rain with white walls, dark tiles, bridges, tea stalls, pastry shops, umbrella racks, red lanterns, black-awning boats and willows.
LocationsQinhuai Bridge Side (秦淮桥边)
Qinhuai Bridge Side (秦淮桥边)
The scene of “A Ci by the Bridge” — stone steps, wine flags and fading riverside lamps woven into one night.
LocationsQinhuai Bookshop Old Lane (秦淮书坊旧巷)
Qinhuai Bookshop Old Lane (秦淮书坊旧巷)
The scene of “The Bookshop at Dawn” — a bookshop front, a courtyard of paper bundles, and lane-mouth morning light completing one night of binding.
LocationsZhuque Gate Lantern Market (长安朱雀门灯市)
Zhuque Gate Lantern Market (长安朱雀门灯市)
The main scene of “Chang’an Lantern Market” — a four-stop Tang night route from the lantern-lit boulevard outside Zhuque Gate, through the West Market’s exotic incense lamps, past the ward gate night drum, to the willows and bridges of Qujiang.
LocationsQujiang Bridge Shore (长安曲江桥畔)
Qujiang Bridge Shore (长安曲江桥畔)
The scene of “Stomping Songs by the Qujiang Bridge” — the bridge, willow shadows, wine flags and lingering feast sounds of the Qujiang pool in Tang Chang’an.
LocationsEast Market Bookshop (长安东市书坊)
East Market Bookshop (长安东市书坊)
The scene of “The East Market Bookshop at Dawn” — the bookshops, paper shops and morning drum near Chang’an’s East Market.
LocationsXuanshi Hall Plaza, Weiyang Palace (未央宫宣室前殿廊下广场)
Xuanshi Hall Plaza, Weiyang Palace (未央宫宣室前殿廊下广场)
The deep-autumn plaza outside the front hall of Weiyang Palace in the era of Emperor Wu of Han — where the chapter “Presenting Fu at Weiyang Palace” begins.
+Create More Locations

Events (23)

Night Mooring on the Qinhuai (夜泊秦淮)
The Time Traveler meets the boatwoman briefly at the Qinhuai ferry and collects the era imprint “Qinhuai Lantern Light”.
Waiting on the Stone Steps (石阶等归人)
The Time Traveler listens by the waterside stone steps as the lantern-keeper child tells of the night-returners’ footsteps.
Night Talk by the Cargo Barrels (货桶边的夜话)
The Time Traveler hears the night-returning peddler speak of market livelihood in a corner of the cargo barrels.
Wind Chime Under the Willows (柳下风铃)
The Time Traveler listens by the willow-shaded water as the old woman tells of a wind chime that kept the river sound.
Shennong Tastes the Herbs (神农尝草)
The Time Traveler witnesses Shennong identify herbs and test them by fire at the Heluo Herb Garden, collecting the imprint “First Records of a Hundred Herbs”.
Searching for the Osmanthus Tea Slips (寻找桂花茶签)
The main event of “Rain Alley Tea Guest” — A-Tuan helps Tea Granny recover three osmanthus tea slips blown away by the wind in Liuwan Rain Alley.
Picking Up Lines by the Bridge (桥边拾句)
The Time Traveler listens on the bridge steps as the failed-exam poet tells of a ci endlessly revised and spoiled.
Song Beneath the Wine Flag (酒旗下的曲声)
The Time Traveler listens at the wine flag as the tavern singer performs half a song, understanding how words fall into market life.
Fading Lantern Over the Water (残灯照水)
The Time Traveler listens by the fading riverside lamp as the bridge keeper tells of the last light left for late returners.
The Sleepless Old Edition (旧版未眠)
The Time Traveler watches the carver repair an old woodblock in front of the bookshop before dawn.
Scent of Ink in the Paper Bundles (纸捆闻墨)
The Time Traveler listens in the paper-bundle courtyard as the print apprentice tells of paper and ink waiting.
Binding the Book at Dawn (天明合册)
The Time Traveler listens in the lane-mouth morning light as the dawn-reading youth reminds them to begin from the first lamp.
Watching Tang Lanterns at Zhuque Gate (朱雀门下看唐灯)
First stop of the night-market journey — lantern master Pei Qi tells how Tang lamps illuminated every facet of the city.
Night Talk Over Incense Lamps in the West Market (西市香灯夜话)
Second stop — merchant An Luo speaks of far roads, spices and glass little lamps, revealing Chang’an’s cosmopolitan night.
The Ward Gate Night Drum (坊门更鼓)
Third stop — watchman Old Zhou strikes the night’s rules, revealing the order beneath the prosperity.
Returning from Qujiang Stomping Songs (曲江踏歌归)
Last stop — the Time Traveler meets A-Ling returning from the Qujiang feast among willows and lantern light, closing the whole night route.
Gathering Poems by Qujiang Bridge (曲江桥边拾诗)
The Time Traveler hears scholar Lu Zhao tell of a poetry slip dampened by the river mist.
Hu Xuan Bells Under the Wine Flag (酒旗下的胡旋铃)
The Time Traveler hears the whirlwind dancer tell of footsteps after the applause fades.
Gathering Boat Lanterns on the Qujiang (曲江收船灯)
The Time Traveler hears the boatman tell of the Qujiang after the feast disperses.
Opening the Scrolls at the East Market Bookshop (东市书坊开卷)
The Time Traveler hears keeper Mother Meng tell how a book travels from paper and ink to the market.
Copying Ink at Dawn (黎明抄书墨)
The Time Traveler watches the copying youth Yuan Bai finish his last page in the paper-shop courtyard.
The Dawn Drum Opens the Market (晨鼓开市)
The Time Traveler hears the dawn drum at the East Market street corner, completing one night of binding.
Presenting Fu at Weiyang Palace (未央宫献赋求仕)
The core main event of the Weiyang chapter — the young scholar presents a policy fu before the Xuanshi Hall.

Factions & Abilities

Dynasty RealmQinhuai One Lantern Realm (秦淮一盏灯)
Qinhuai One Lantern Realm (秦淮一盏灯)
Dynasty RealmShennong Tastes the Herbs Realm (神农尝草)
Shennong Tastes the Herbs Realm (神农尝草)
Dynasty RealmRain Alley Tea Guest Realm (雨巷小茶客)
Rain Alley Tea Guest Realm (雨巷小茶客)
Dynasty RealmChang’an Lantern Market Realm (长安灯市)
Chang’an Lantern Market Realm (长安灯市)
Dynasty RealmWeiyang Palace Realm (未央宫献赋求仕)
Weiyang Palace Realm (未央宫献赋求仕)
Era ImprintQinhuai Lantern Light (秦淮灯影)
Qinhuai Lantern Light (秦淮灯影)
Era ImprintFirst Records of a Hundred Herbs (百草初记)
First Records of a Hundred Herbs (百草初记)
Era ImprintZhuque Gate Tang Lantern (朱雀门唐灯)
Zhuque Gate Tang Lantern (朱雀门唐灯)
Era ImprintFootsteps on the Wet Stone Steps (湿石阶上的脚步)
Footsteps on the Wet Stone Steps (湿石阶上的脚步)
Era ImprintEmperor Wu’s Ink Edict (汉武帝墨诏)
Emperor Wu’s Ink Edict (汉武帝墨诏)

World Rules

An Enterable History Collection
Shiyoulu is an enterable collection of Chinese history games — no studio or game-development wrapper framing. The world itself is the stage.
The Time Traveler (时游客)
The player is a Time Traveler who enters dynasty realms through the Time Travel Platform (时游台) — a quiet observer of history, not a changer of it.
Independent Dynasty Realms
Each dynasty realm is an independent sub-game with different gameplay: travel collection, city management, document puzzles, post-road management, profession experiences.
Era Imprints (时代印记)
In each realm players collect Era Imprints — scenery, objects, encounters, crafts, sounds, documents, or memories of people.
History as Lived
Works do not rewrite grand history; they enter the living scenes of history and understand how ordinary people experienced each era.

Works from This World

Seventy-eight works have been generated from this world — 74 design & page works (chapter designs, playable previews, building assets, character portraits, 2.5D isometric maps and era-imprint icons) and 4 playable adventure games (一夜长安灯市行, 明城坊巷行, 秦淮夜泊四灯记, 雨巷小茶客), plus published playable games built directly from this world’s atoms. The world is the source; works are its branches.

Fork This World

This world is public. You can Fork it — inherit all 92 atoms, all characters, locations, events and era imprints, rewrite what you want, and publish your own version.

Give the Time Traveler a different path. Turn the Qinhuai ferry into a visual novel, the Chang’an lantern market into a city builder, the rain alley into a find-the-tea-slip game. The world is your asset libraryrewriting is creation.

Collaborative workflow
Fork world → Edit atom cards → Generate new games/videos/assets → Publish → Others can Fork your version

Every Fork is a branch. Worlds grow through branching — there is no single canon, only infinite variants.

Model Pipeline

World building · TextKimi K3Claude Opus 5
A one-line seed — “create a new world.” — expanded into 92 atoms: 33 characters, 9 locations, 23 events and 27 era imprints across five dynasty chapters, with identity anchors for art.
Art generation · ImageGPT Image 2Gemini 3.1 Flash
Clean-vector covers, 2.5D isometric game maps, character portraits and era-imprint icons — all rendered through this world’s limited-palette art pipeline.
Game generation · CodeClaude Opus 5Kimi K2.7 Code
Playable HTML/JS chapters — card adventures, merge shops, night-route runners — generated directly from the world’s atoms and chapter maps.
Portal & promotion · WebGPT Image 2Kimi K3
A published world with a promotional banner and poster — the world becomes a shareable destination on Neta Studio.

Studio Interior

This is the actual studio workspace for the Shiyoulu Chronicles world — the Board view with every atom card, the Gallery view with the world overview and categories, and a character detail card. The world is not the end point, but the starting point of all creation.

World, Not Work

In Neta Studio, a world is the beginning of everything. A world contains characters, locations, events, and the laws of its game system — all generated by AI, all referenceable, rewritable, and expandable. This world is not a game, a video, or an image: it is the source of all of them.

World → Game

Choose a chapter from world cards, AI auto-writes the game logic, generates the 2.5D map, builds a playable browser game.

World → Video

Generate dynamic videos from world characters and scenes — chapter trailers, lantern-festival cinematics, rain-alley ambience loops.

World → Assets

Each character auto-generates a portrait, each location an isometric map, each era imprint an icon. The world itself is an asset library.

Create from this World

Inherit 92 atoms, rewrite what you want, create your own chapters of Chinese history.

World: Shiyoulu Chronicles (时游录)Type: Chinese Historical Time-Travel Game CollectionAtoms: 92 (Characters 33 · Locations 9 · Events 23 · Imprints 27)Works: 78 (Design 74 · Adventures 4)Models: Kimi K3 · Claude Opus 5 · GPT Image 2 · Gemini 3.1 Flash
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