Sonic the Hedgehog — A World Built Around Mobius

20
Locations
60
Points of interest
3
Languages

What is inside

A single painted base map, 20 location markers, and 20 detail scenes with three points of interest each. Green Hill — The franchise’s home stretch: checkered soil, blue loops and palm-lined cliffs where freedom first feels like a road you can run. South Island — The classic island anchor: one body of land carrying hills, factories, casinos and scars from every Eggman occupation. Chemical Plant — Eggman’s toxic industrial complex: purple pipes, chemical seas and vertical shafts that distil Green Hill into product.

  • Green Hill The franchise’s home stretch: checkered soil, blue loops and palm-lined cliffs where freedom first feels like a road you can run.
  • South Island The classic island anchor: one body of land carrying hills, factories, casinos and scars from every Eggman occupation.
  • Chemical Plant Eggman’s toxic industrial complex: purple pipes, chemical seas and vertical shafts that distil Green Hill into product.
  • Casino Night A neon entertainment strip of glowing tables, bumpers and jackpots — Eggman’s glittering distraction built on other people’s luck.
  • Space Colony ARK A ruined orbital colony and research station, half laboratory and half memorial to the promises made aboard it.
  • Black Comet A wandering dark comet of alien stone and organic tunnels, the Black Arms ark and its shadowy throne.
  • Angel Island A floating island held aloft by the Master Emerald, ringed by waterfalls that fall forever into empty sky.
  • Master Emerald Shrine The altar at the heart of Angel Island, where the Master Emerald rests on weathered stone columns.
  • Death Egg Eggman’s spherical orbital fortress, a metal world with a face and a cannon aimed at everything below.
  • Station Square A modern harbour city of glass towers, train lines and a waterfront plaza where the adventure era begins.
  • City Escape The steep streets above Station Square, where a runaway truck and a boarding pass launched the modern era.
  • Mystic Ruins A jungle-covered continent of ancient echidna temples, hidden shrines and a crashed Angel Island fragment.
  • Prison Island A grim military island of concrete walls, watchtowers and G.U.N. containment halls carved into the rock.
  • Lost Hex A shattered floating world of hexagonal landmasses, wild colours and the Deadly Six carved-up domains.
  • Soleanna A sunlit canal city of red-roofed houses, palace gardens and a long-running Festival of the Sun.
  • Crisis City A ruined future metropolis of broken highways, fire and tornadoes — the scars of a flame that should never exist.
  • Babylon Garden A legendary sky garden of Babylon ruins and antigravity machinery, home turf for the Babylon Rogues Extreme Gear racing.
  • Starfall Islands Five archipelago islands of ancient technology, cyber-space gateways and open grassland where a new journey began.
  • Chao Garden A quiet sanctuary of pools, fruit trees and gentle creatures, where every ring you bring grows someone small and brave.
  • White Space An endless white void with floating platforms, a place outside time where every crisis can be revisited.

Open the atlas

Pan Mobius, open a location, and read the places that made it.

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