
Sonic the Hedgehog as one continuous illustrated map.
20
Locations
60
Points of interest
3
Languages
What is inside
A single painted base map, 20 location markers, and 20 detail scenes with three points of interest each. Green Hill — The franchise’s home stretch: checkered soil, blue loops and palm-lined cliffs where freedom first feels like a road you can run. South Island — The classic island anchor: one body of land carrying hills, factories, casinos and scars from every Eggman occupation. Chemical Plant — Eggman’s toxic industrial complex: purple pipes, chemical seas and vertical shafts that distil Green Hill into product.
- Green Hill The franchise’s home stretch: checkered soil, blue loops and palm-lined cliffs where freedom first feels like a road you can run.
- South Island The classic island anchor: one body of land carrying hills, factories, casinos and scars from every Eggman occupation.
- Chemical Plant Eggman’s toxic industrial complex: purple pipes, chemical seas and vertical shafts that distil Green Hill into product.
- Casino Night A neon entertainment strip of glowing tables, bumpers and jackpots — Eggman’s glittering distraction built on other people’s luck.
- Space Colony ARK A ruined orbital colony and research station, half laboratory and half memorial to the promises made aboard it.
- Black Comet A wandering dark comet of alien stone and organic tunnels, the Black Arms ark and its shadowy throne.
- Angel Island A floating island held aloft by the Master Emerald, ringed by waterfalls that fall forever into empty sky.
- Master Emerald Shrine The altar at the heart of Angel Island, where the Master Emerald rests on weathered stone columns.
- Death Egg Eggman’s spherical orbital fortress, a metal world with a face and a cannon aimed at everything below.
- Station Square A modern harbour city of glass towers, train lines and a waterfront plaza where the adventure era begins.
- City Escape The steep streets above Station Square, where a runaway truck and a boarding pass launched the modern era.
- Mystic Ruins A jungle-covered continent of ancient echidna temples, hidden shrines and a crashed Angel Island fragment.
- Prison Island A grim military island of concrete walls, watchtowers and G.U.N. containment halls carved into the rock.
- Lost Hex A shattered floating world of hexagonal landmasses, wild colours and the Deadly Six carved-up domains.
- Soleanna A sunlit canal city of red-roofed houses, palace gardens and a long-running Festival of the Sun.
- Crisis City A ruined future metropolis of broken highways, fire and tornadoes — the scars of a flame that should never exist.
- Babylon Garden A legendary sky garden of Babylon ruins and antigravity machinery, home turf for the Babylon Rogues Extreme Gear racing.
- Starfall Islands Five archipelago islands of ancient technology, cyber-space gateways and open grassland where a new journey began.
- Chao Garden A quiet sanctuary of pools, fruit trees and gentle creatures, where every ring you bring grows someone small and brave.
- White Space An endless white void with floating platforms, a place outside time where every crisis can be revisited.
Open the atlas
Pan Mobius, open a location, and read the places that made it.
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