The Last Refuge(最后的避难所)
Neta Studio上的一个互动小说世界。每一扇门的背后都标着价码——在最后的避难所里,你将发现每个门槛的代价。
精选作品
- The Price of Every Door — 一个探索选择、后果与通行代价的互动网页体验
如何 Fork
点击Fork / 在Studio中打开,将这个世界的大门与选择带入你自己的空间。写出新的门、新的价码、新的避难所。
In a necrotic age where the land itself devours the living, Dracula's decaying castle stands as the last ark of a dying world. Within its bone-pale halls the dead do not rest — they drift through overgrown gardens under a cold blue moon, curated and kept by their vampire lord. Into this fragile sanctuary come two unlikely wanderers: a white-haired woman whose survival marks her as something the world cannot fully digest, and her android companion, a body that death cannot claim. They seek shelter. Dracula offers it, at a price paid in blood, memory, warmth, and names.
The world beyond the walls has learned to eat the living — roads coil into graves, forests digest travelers, and dusk turns villages into mouths. Only one place holds the hunger back: a crumbling gothic castle where the ancient vampire lord Dracula keeps the restless dead in his moonlit gardens. Refuge is real here. It always costs something.
Every safe room in the castle demands payment, and every act of Dracula's mercy is also a claim. The wanderers must decide whether he is the greater evil — or the last jailer holding back something far worse than himself.
Neta Studio上的一个互动小说世界。每一扇门的背后都标着价码——在最后的避难所里,你将发现每个门槛的代价。
点击Fork / 在Studio中打开,将这个世界的大门与选择带入你自己的空间。写出新的门、新的价码、新的避难所。
本世界共有 3 个角色
可探索 2 个地点
本世界共分享了 1 个作品
浏览下方的精选作品,探索这个世界的角色、地点与故事。
想在这个世界的基础上创作?点击「Fork / 在 Studio 中打开」,将角色、地点和作品完整复制到你自己的 Neta Studio 空间——然后自由改写、扩展,或者带故事走向新的方向。