铜绿庄园 — 第六次晚宴:哥特式互动悬疑
AI 生成的世界

铜绿庄园 — 第六次晚宴:哥特式互动悬疑

庄园记得你已遗忘的一切。

铜绿庄园矗立在一条大多数人已经遗忘的道路尽头。它的铜质屋顶已氧化成淡绿色——那是时光本身的颜色,被遗忘太久的事物才会呈现的颜色。每年一次,第六次晚宴在它的围墙内举行。宾客们带着微笑与香槟到来。但随之一同抵达的,还有别的东西。某种一直在木地板下、在褪色壁纸后、在那些从不完全如实映照面前之物的镜子里等待的东西。

关于这个世界

铜绿庄园:第六次晚宴是一场哥特式互动小说体验,设定在一座旧日的庄园中——古老的秘密重新浮现,而庄园本身似乎也在倾听。构建于Neta Studio,这个世界邀请你参加一场与众不同的聚会——随着每一道菜,谈话愈发阴暗;餐桌上的每一个目光都承载着未曾言说的过往;而真相,当它最终降临时,绝不会温柔。

氛围中浸满了数十年的重量。游廊在早已消失的足音的记忆下呻吟。书架上陈列着书页上留有已不在人世之人指纹的书。而在某个无人能确切找到的房间里,一座钟正在倒数着某件事——那是请柬上从未提及的事。

这个世界里有

一场独一无二的晚宴 — 六位宾客。六个秘密。一个将改变一切的夜晚。对话中充满了张力与潜台词。每个角色都有需要隐瞒的事情——也有迫切需要坦白的事情。

作为角色的庄园 — 铜绿庄园不仅仅是一个场景。它是一种存在——警觉、耐心,并且与正在发生的一切深度共谋。吱呀作响的地板、穿过紧闭房间的穿堂风、某些门就是不肯保持关闭的方式。

哥特式氛围 — 铜绿色的腐朽、烛光走廊、敲打含铅窗户的雨、老玫瑰与更古老遗憾的气息。这是最纯粹的哥特小说——美丽、忧伤而令人静默地恐惧。

你的创作邀请 — Fork这个世界来写你自己的哥特悬疑。改变宾客名单。改变秘密。改变在走廊尽头那间锁着的房间里等待的东西。

探索与创作

构建于Neta Studio——一句话变成完整互动世界的平台。Fork铜绿庄园来举办你自己的黑暗聚会。无需编程,一切在浏览器中运行。访问neta.art,接受邀请。

角色

本世界共有 8 个角色

Sabrina
Sabrina
One of the Verdigris Manor suspects. Sabrina speaks slowly, as if she has tested every word along the back of a knife.
Lexia
Lexia
One of the Verdigris Manor suspects. Lexia never avoids a question, but she knows how to bend the answer.
Reynard
Reynard
One of the Verdigris Manor suspects. Reynard always seems to know what you are about to say next.
Patty
Patty
One of the Verdigris Manor suspects. Patty speaks quietly, but every sentence lands like a notary seal.
Jonathan
Jonathan
One of the Verdigris Manor suspects. Jonathan does not lie. He only leaves out the other half.
Neal
Neal
One of the Verdigris Manor suspects. Neal has the smile of a man who has already lost once.
Amayah
Amayah
One of the Verdigris Manor suspects. Amayah studies people as if they were blank canvases.
Roland
Roland
One of the Verdigris Manor suspects. Every pause from Roland feels like a calculation of angles.

世界地图

可探索 7 个地点

Verdigris Manor
Verdigris Manor
The old manor where the murder dinner takes place. It contains investigable spaces including the Study, Billiards Room, Conservatory, Entrance Hall, Kitchen, and Lounge. Any room may become the crime scene or the source of a clue.
Study
Study
The Study. A ledger is missing one page, and the ash near the fireplace looks as if it was recently swept.
Billiards Room
Billiards Room
The Billiards Room. A smear of chalk dust on the green baize feels like testimony left by one careless shot.
Conservatory
Conservatory
The Conservatory. Dark traces in the soil look freshly rinsed, and the leaf tips feel cold.
Entrance Hall
Entrance Hall
The Entrance Hall. It is too empty, and any footstep would betray a person here.
Kitchen
Kitchen
The Kitchen. The soup pot is still warm, and the knife rack has an empty slot like a missing tooth.
Lounge
Lounge
The Lounge. A sofa cushion is faintly sunken, as if someone has just risen from it.

精选作品

本世界共分享了 1 个作品

如何游玩与 Fork

这个世界有可直接游玩的作品——点击上方「立即游玩」在浏览器中体验。

想在这个世界的基础上创作?点击「Fork / 在 Studio 中打开」,将角色、地点和作品完整复制到你自己的 Neta Studio 空间——然后自由改写、扩展,或者带故事走向新的方向。

一览
8
角色
7
地点
1
作品
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