Talk with Kenji Sōma
Kyoto · Kenji Sōma, 34, a sword restorer with three months of rent behind him — made from this page's own prompt.
You describe him once, and he arrives as someone — a face, a history, and one thing he won't do for you.




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Kyoto · Kenji Sōma, 34, a sword restorer with three months of rent behind him — made from this page's own prompt.
Neta Studio keeps him as a character card inside a world: how he talks, what he wants, what he would never admit. The scene is built on that card, so his voice holds from the first line to the last.
A character with a scene. You get a man in a place, his face on screen, a dialogue box and a reply field — not an endless chat window that forgets where it is.
One sentence is enough: who he is and what he is to you. The card work — job, history, the thing he refuses — is done for you.
Yes. Name him and the world he comes from; the scene keeps what is canon and changes only the situation you put him in.
A few minutes for the first scene. Building the card and the scene art is the slow part, not the writing.
The scene keeps what you said. Continuity is the point — he can bring up an old line, and he is allowed to disagree with it.
Yes. Describe the face you want or attach a reference; the portrait and the scene art follow the card.
No. The same card makes a rival, a husband, an ex, or a man you should not trust. The scene is what makes him a boyfriend.
Only you, unless you publish the scene. A published scene gets a public link you can hand to a friend.
One description, one scene, and the first line is his.