Lorebook · entries for AI roleplay

Lorebook: Entries Your AI Roleplay Actually Reads

Ten entries for one setting — the people, the rules and the day it went wrong — each with the words that wake it.

Genshin · Tartaglia. A person entry with its three keys printed under the name: Tartaglia, Childe, Harbinger.One Piece · the day. One entry for the morning that changed the shape of everything after it.Genshin · the Geo Gnosis. An object entry: what it is for, who wants it, and where it went.One Piece · Devil Fruit. A rules entry: what a fruit costs, what it cannot do, and what seastone takes away.
✦Lorebook
Build a lorebook for the school rooftop after hours, where three people keep meeting
Horimiya · the contents. Ten entries in five groups; the small line under each name is the key set that opens it.
Horimiya · the contents — Ten entries in five groups; the small line under each name is the key set that opens it.
Horimiya · Hori Kyouko. Portrait, role, the thing she hides, and the keys that wake her: Hori, Kyouko, class rep.
Horimiya · Hori Kyouko — Portrait, role, the thing she hides, and the keys that wake her: Hori, Kyouko, class rep.
One Piece · four people. Luffy, Zoro, Nami, Robin — the role each holds, what each wants, three keys apiece.
One Piece · four people — Luffy, Zoro, Nami, Robin — the role each holds, what each wants, three keys apiece.
One Piece · two places. Sabaody at auction hour, Water 7 at Aqua Laguna; a place entry says whose hour it is.
One Piece · two places — Sabaody at auction hour, Water 7 at Aqua Laguna; a place entry says whose hour it is.
Genshin · Zhongli. The consultant who pays in memory. One entry, three keys, two links to other entries.
Genshin · Zhongli — The consultant who pays in memory. One entry, three keys, two links to other entries.
Horimiya · the proof. Three player lines, the entries each one wakes, and the canon line that keeps the answer honest.
Horimiya · the proof — Three player lines, the entries each one wakes, and the canon line that keeps the answer honest.
One Piece · trigger test. Type a line and the file names the entries that fire; whole words only, so “ace” never fires on “place”.
One Piece · trigger test — Type a line and the file names the entries that fire; whole words only, so “ace” never fires on “place”.
Genshin · Sanganak Teahouse. A place entry with hours: after the second bell the front door is barred and the back gate opens.
Genshin · Sanganak Teahouse — A place entry with hours: after the second bell the front door is barred and the back gate opens.
Genshin · the Vision Hunt Decree. A rule entry says what it costs and what it cannot do — that is the line a scene cannot cross.
Genshin · the Vision Hunt Decree — A rule entry says what it costs and what it cannot do — that is the line a scene cannot cross.
Try the file

Say a line, watch what wakes.

The Katagiri file runs in place: open it, type a line a player would type, and the entries that fire are named underneath.

Say a line, watch what wakes.Open in a new tab
Build my ownBuild my own

The entry is the unit.

Neta Studio is an AI world builder. A character, a place, a rule and the day that broke them are all materials — a page with a name, the words that call it, and a body the scene has to obey. A lorebook is what those pages add up to.

  • Keys live on the entry — Name and aliases are what wake a page. Type “the roof” and the School Rooftop entry is the one that answers.
  • The art belongs to the entry — A portrait sits on the character, not on a scene, so the face on the page is the face in the next chapter.
  • Reference that plays — The same entries feed a roleplay or a visual novel, so the world you wrote is the world you walk into.

Questions writers ask.

What is a lorebook?

A set of entries a roleplay reads when the conversation touches them. Each entry has a name, trigger words and a body of facts. Writers also call it world info or a memory book.

Do I need one for a single scene?

No. You need one the moment the story outgrows the character card: a second location, a faction, a rule about who may enter the city.

How many entries should I start with?

Ten. Four people, two places, two rules, one object and the event that changed everything. Add the next ten when a scene asks for them.

What makes a good trigger word?

The thing a player would type by accident: a nickname, a room, an object. If you have to remember to say the key, it will not fire.

Can I import a SillyTavern or NovelAI lorebook?

There is no one-click JSON import. Paste the entry text and Neta rebuilds it as entries with names, keys and bodies. The words survive; the file format does not.

How long should an entry be?

70–110 words. Long enough to hold a contradiction, short enough that ten of them still fit in a scene’s memory.

Will this stop a bot contradicting itself?

It stops the common failure — a fact you wrote down being replaced by an improvisation. It will not make every sentence canon; you still correct the scene now and then.

Can I use my own art?

Yes. Upload a portrait per character entry, or let the world draw one. Either way the image is attached to the entry, not to a throwaway scene.

Start with the entry you keep re-explaining.

One place, one person, one rule. The rest of the lorebook grows around them.

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