The Locked Clubroom
Horimiya · Katagiri High, after the last bell.
Ask a yes/no question, roll the oracle, write the answer down. The thread's whole method, on one screen — no group, no rulebook, no forty replies.













Horimiya · Katagiri High, after the last bell.
Neta Studio is an AI world builder — the cast, the rooms and the art come from the same place. Run a session in a world with characters in it and the person at the door is someone the story already knows.
No. That is the whole point of solo play. The oracle answers the questions a GM would, and the journal remembers the answers.
A small table that answers a yes/no question with dice: yes, no, yes but, or no and. Every scene here has one question worth asking; press ASK THE ORACLE and it rolls 2d6 in front of you.
No. The threads recommend those books because they are good; you do not need to read one to play a session. The rules here are the four numbers on the character card and the oracle.
The five scenes are written; the oracle and your choices are not. Ask a different question, take the costly choice, and the session ends somewhere else.
Ten to fifteen minutes. Five scenes, one question each, and an ending card — short enough to finish before the thread finishes loading.
Yes. It is one screen: scene at the top, oracle and choices under it, journal in a strip. No keyboard, no typing.
Yes. Start from /world/new, name the place and the person you are, and the session is built in a world you keep.
No. It is the method they describe — rules, random answers, a written record — built as a game. The books are still worth reading; this is what to play tonight.
Name the place and the person you are. The oracle does the rest.