Use case

AI Anime Life Simulator Generator: Play a Year

Describe the year and get a playable life sim with days, stats, schedules and endings.

Horimiya — the rooftop choice set on June, day 58Genshin Impact — Windrise at golden hour, choosing how to spend the eveningGenshin Impact — the Seven More Days ending card on Windrise hill with PaimonKonoSuba — Megumin on the hillside after the blast, with Eris, Fame and Bond meters
✦Life sim
Make an anime life sim about one year, one place, one person
Horimiya — April, Day 1. Kyouko Hori opens the year in Class 3-B. One school year, three places, a meter that remembers every afternoon.
Horimiya — April, Day 1 — Kyouko Hori opens the year in Class 3-B. One school year, three places, a meter that remembers every afternoon.
Horimiya — the first choice. Stay after class, study for exams or walk home alone. The year is decided by afternoons like this one.
Horimiya — the first choice — Stay after class, study for exams or walk home alone. The year is decided by afternoons like this one.
Horimiya — the rooftop. June, Day 58. The bento scene that opens the house route and introduces her brother Souta.
Horimiya — the rooftop — June, Day 58. The bento scene that opens the house route and introduces her brother Souta.
Genshin Impact — Day 1. Paimon, a purse of Mora and seven days of commissions in Mondstadt. The loop starts at the fountain.
Genshin Impact — Day 1 — Paimon, a purse of Mora and seven days of commissions in Mondstadt. The loop starts at the fountain.
Genshin Impact — choose the day. Commissions, cooking or rest. Each option spends stamina and money, and the bars in the menu follow.
Genshin Impact — choose the day — Commissions, cooking or rest. Each option spends stamina and money, and the bars in the menu follow.
Genshin Impact — the tavern. Cooking dinner raises Bond and costs Mora. Paimon quality-controls the stew before it is finished.
Genshin Impact — the tavern — Cooking dinner raises Bond and costs Mora. Paimon quality-controls the stew before it is finished.
KonoSuba — three days to rent. Megumin in Axel with four hundred Eris and a bill due in three days. The comedy is the budget.
KonoSuba — three days to rent — Megumin in Axel with four hundred Eris and a bill due in three days. The comedy is the budget.
KonoSuba — the guild board. A quest pays the rent. She rejects every job that does not involve a large open space.
KonoSuba — the guild board — A quest pays the rent. She rejects every job that does not involve a large open space.
KonoSuba — an ending. Rent paid: the chapter closes on a card with a title, a summary and a restart, not a title screen.
KonoSuba — an ending — Rent paid: the chapter closes on a card with a title, a summary and a restart, not a title screen.
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The Rooftop Year

Horimiya · April, Day 1

The Rooftop YearOpen in new tab
Want your own?Make My Life Sim

What Neta Studio makes

Neta Studio builds a world first — cast, places, daily rhythm — then turns it into a playable life sim with days, stats and endings. The runtime boots straight into the first day, tracks a small stat sheet, and ends on a card that says what kind of year you had. You are not chatting with a character and hoping it remembers; every scene is authored data, so the same face and the same kitchen come back on day 40.

  • World before game — Cast, locations and routine live as atoms in one world, so the sim keeps the same faces, rooms and weather across every day.
  • Stats that remember — Trust, money, energy or grades move with each choice. The menu shows the bars without printing numbers, so you read the relationship instead of optimising it.
  • A link you can play — Every chapter ships as a Work with a URL, save, turn log and restart. Share it, or open it on a phone between classes.

Questions before you start

Do I need to code or draw?

No. You describe the year in one line; the build writes the scenes, the choices and the stat sheet. Art can come from an existing world or be generated for the chapter.

Can it use characters I already have?

Yes. Run the build inside a world that already holds your cast. The sprites, rooms and facts come from that world, so the life sim stays on-model.

How long is one chapter?

Three in-game days or a school term, with three locations and two to three endings. Add days by adding scenes; the stat sheet and gates carry over.

What counts as a life simulator here?

A loop of days, a place you return to, and a meter that moves. It is not a combat game and not a chat: the day ends when you spend it.

Can the same character carry into another chapter?

Yes. The character is an atom in the world; a new chapter reuses the same art and history, which is how a year can continue into a second season.

Where does the finished game live?

On a Work page with its own URL. It saves locally, keeps a turn log, and can be replayed from the ending card.

Your year, playable.

Start with one line about the life you want to simulate. The first day is already written for you.

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