School Life Visual Novel

School Life Visual Novel Generator — Pick Your Ending

One sentence becomes a playable school week — club prep, classroom choices and a festival night, and a different ending depending on what you pick.

Hori Kyouko at a desk in a classroom being decorated for the cultural festival, with a Festival Week meter and a dialogue boxKousei Arima and Kaori Miyazono in the school music room, with a Duet meter and a dialogue boxKousei Arima and Kaori Miyazono eating lunch on the school rooftop, Duet meter on screenIzuku Midoriya in the U.A. homeroom as Aizawa announces a rescue drill, Class Rank meter on screen
✦School VN
Make a school life visual novel about the last cultural festival week at a school where your club is about to be shut down
Hori Kyouko in a classroom with three numbered choices on screen and a Festival Week meter
The Last Week of Lanterns · First choice, first morning — Ask where the transfer student reports, talk to the quiet boy in the corner, or follow the noise down the hall. Every pick moves the week.
Hori Kyouko in a cluttered club room with three numbered choices and the Festival Week meter
The Last Week of Lanterns · The club room — Stay and cut paper flowers, carry the light rig with Miyamura, or run between both rooms. The club only gets the help you give it.
Miyamura Izumi behind the stage at a lantern-lit festival with three choices and the Festival Week meter nearly full
The Last Week of Lanterns · Friday night — Find Hori under the lanterns, find Miyamura behind the stage, or stay with the class until the last bell. The meter is already arguing.
The Three Lanterns ending card over a festival street at night, with Miyamura Izumi speaking
The Last Week of Lanterns · The ending it earned — Not a confession, not a near-miss: a room full of people, and one person who comes in from the dark behind the stage.
Kousei Arima and Kaori Miyazono in the music room with three numbered reply choices and a Duet meter
Spring Duet · Play it as written — Follow her, ask why she picked you, or play the page exactly as written. The Duet meter records which answer you actually meant.
Kousei Arima and Kaori Miyazono on the school rooftop with three numbered choices and the Duet meter
Spring Duet · The rooftop — Ask about the piece, tell her about your mother, or eat in comfortable silence. The quiet option is still a choice.
Izuku Midoriya in the U.A. homeroom with three numbered choices and a Class Rank meter
First Week at U.A. · Homeroom — Ask Aizawa what the ranking measures, say good morning to Uraraka, or answer Bakugo’s glare. The class rank starts where the last exam left it.
Katsuki Bakugo in hero costume on the Ground Beta training field with three numbered choices and a Class Rank meter
First Week at U.A. · Training ground — Call the play, meet Bakugo head-on, or get Uraraka clear. It is a school exercise, and the rank still moves.
The Rank That Matters ending card in the Heights Alliance common room, with Ochaco Uraraka speaking
First Week at U.A. · Dorm night — No villain, no cliffhanger: a common room, a rank card, and the classmates who carried the week with you.

Play the build: The Last Week of Lanterns ↗

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One week is a start. Neta Studio builds the school around it.

Neta Studio is an AI world builder: one sentence becomes a living world with characters, maps, roleplay and playable games. A school-life visual novel is one shape that world can take — the same cast can walk into a classroom scene, a club thread or next year’s festival.

  • A week, not a scene — classroom, club room, corridor and festival night are separate scenes with their own backgrounds and their own choices.
  • Choices that keep score — every numbered choice moves a visible meter, and the meter decides which ending opens on the last night.
  • A cast that stays on-model — one face, one uniform, the same person from homeroom to the stage.

Questions? Answered.

Do I need Ren’Py or any code?

No. You describe the school, the cast and the week you want. The build hands you a game screen you can play and share.

How do the choices work?

Every scene ends with three numbered buttons. Each pick moves a visible meter, and the meter decides which ending opens on the last night.

Can I use my own characters instead of an anime cast?

Yes. Build or import the cast first, then make the visual novel inside that world. Names, uniforms and relationships carry over.

What if my story is not a romance?

A school VN does not need a love interest. A club rivalry, a festival deadline and a friendship that survives the week all work as the spine.

How many scenes should I ask for?

Four scenes is a good first build: one classroom, one club room, one quiet scene and one festival night. Add scenes once that spine holds.

Does it play on a phone?

Yes. The game is a web page, so it opens in a phone browser. Tap the dialogue to advance and the choices stay thumb-sized.

Can I publish and share the finished game?

Publish it from the world and send the link. Readers play a route in the browser without installing anything.

What should I type in the box?

One sentence with a school, a person and a deadline. “The last cultural festival week at a school where the club is about to be shut down” is enough.

Make the school year you wish you had.

One sentence is enough. We build the week, the cast and the endings around it.

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