Vampire Otome Game

Make a Vampire Otome Game: Three Vampires, Three Routes

Name a house and three vampires who each want something different, and get a playable otome chapter with routes, choices and an ending per route.

Vampire otome route screen with Zhongli, Tartaglia and Venti in a lamplit Liyue houseNight Class route screen with Miyamura, Ishikawa and Sengoku in a dark classroomVampire otome route screen at a snowy shrine with Tomoe, Mizuki and KuramaKurama on a torii gate at midnight, named in the dialogue box with the Blood meter visible
✦Vampire houses
Make a vampire otome game about a rain-soaked manor on the night the heir comes home
Zhongli in a cellar with two tappable choices and the Blood meter on screen
The House · Zhongli — The steward opens the cellar at two in the morning and tells you which rules keep this house standing. The first is that he does not drink from anyone who has not read them.
Tartaglia on the pier of a lamplit house, named in the dialogue box
The House · Tartaglia — The heir came back from the sea wrong and treats hunger like a fight he can win. His rule is the one that makes the choice hurt.
Ending card “The Fight He Loses” from the Genshin vampire otome chapter
The House · ending “The Fight He Loses” — Every route ends on the flags it collected. Lose on purpose, and the pier hears the first honest laugh in forty years.
Miyamura in a dark classroom, named in the dialogue box with the Blood meter at one
Night Class · Miyamura — The third-year building after the last bell. One earring, four untrue answers, and sixty years of being seventeen in a school uniform.
Ishikawa in a dark classroom with two tappable choices on screen
Night Class · Ishikawa — Two choices, and one of them means laughing on purpose at a vampire who has not fed since the sports festival.
Sengoku in the student council room with two tappable choices and the Blood meter
Night Class · Sengoku — The president keeps a ledger with two columns: who he has not bitten, and who signed. Your name is not in the book yet.
Tomoe at a snowy shrine with two tappable choices and the Blood meter
The Shrine That Bites · Tomoe — The fox walks the boundary every midnight. Four hundred years of a contract with no clause for being left.
Mizuki in the shrine kitchen, named in the dialogue box with a full cup on the table
The Shrine That Bites · Mizuki — The snake in the kitchen feeds on wishes people have already forgotten, very politely, until one of them turns out to be yours.
Ending card “The Year That Bled Out” from the Kamisama Kiss vampire otome chapter
The Shrine · ending “The Year That Bled Out” — At midnight something has to drink the old year. On this route, he does not do it alone.
PLAYABLE PROOF

Three doors, one house, four in the morning.

Open The House at the End of the Pier: pick a vampire, keep or break his rule, and reach one of three endings. The Blood meter moves with every choice.

Three doors, one house, four in the morning.Open in a new tab
Build my ownBuild my own

A chapter you play, not a script you write.

Neta Studio is an AI world builder — describe the house and the three vampires, and it writes the routes, draws the sprites and wires the choices. Run it inside a world that already holds the cast, and the build reads their faces, voices and rules before it writes a line.

  • Routes with rules — each vampire gets one line he has not crossed. The story tests it, and the ending depends on what you let him do.
  • Choices that set flags — two or three tappable buttons a scene, no typing mid-story. A flag set in scene one changes a line in scene three.
  • A link that plays — the chapter publishes as a work: route screen, sprites, dialogue, Blood meter and endings, opening on a phone without an account.

Questions? Answered.

Do I need Ren’Py or an engine?

No. It is a web chapter: it plays from one link, and you keep editing it in Studio. No install, no export step.

How many vampires should I ask for?

Three works well. Each one needs a rule, a reason to be chosen and three scenes, and three routes is still short enough that no route feels thin.

Can the routes really end differently?

Yes. Every choice sets a flag, and an ending opens on the flags its route collected. The three chapters on this page have three endings each.

Can I use canon characters?

Yes. These chapters were built inside worlds that already held the cast, so faces, outfits and facts carried over. You can also name an original cast.

What does the Blood meter measure?

It is a visible counter that moves with each choice and resets when you start another route. You decide what it means: hunger, trust, or how much of you is left.

Do players need an account?

No. A published chapter opens from one link on desktop or phone, and the authored route plays without signing in.

Can I change the script after it is built?

Yes. Edit lines, add a fourth vampire or a fourth ending, then republish the same work. The link stays the same.

Will the characters look the same in every scene?

Yes. Each love interest is drawn from one reference and reused across the route, so the face and outfit stay on-model while the expression changes.

One house, three vampires, three endings.

Describe the house in a sentence. The first build comes back playable: route screen, dialogue, choices and a Blood meter that moves.

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